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04-17-2012, 08:07 PM
Joined: Feb 2012
Posts: 1,096
Anyone know any good Akumas in the Japanese server, Im looking for some high quality replays.


GC: D4Gamerz
Dedicated Fei Long Player
04-17-2012, 08:12 PM
Joined: Oct 2011
Posts: 1,535
Quote:
Originally Posted by hieu871 View Post
SHANE, SHANE, SHANE, EX BALL - FA LVL 2 WORKS!
Do you see the bright future ahead yet?
I don't know how to do it

Can you make a replay of you doing it so I can see what it looks like?

I also do not understand this counter hit stuff. When would that apply? Can you also do a replay of that

I really am a noob, which is why I only know how to use one character and it's taken me this long to get to where I am.

04-17-2012, 08:19 PM
Joined: Feb 2012
Posts: 1,096
Quote:
Originally Posted by 0-FeliX-0 View Post
Oh and Felix do you got any Akuma combos or resets? Id really appreciate them


GC: D4Gamerz
Dedicated Fei Long Player
04-17-2012, 08:22 PM
Joined: Feb 2010
Location: Blashyrkh
Posts: 1,493
Also yeah Felix know any cool stuff for Deejay?
04-17-2012, 08:29 PM
Joined: Oct 2011
Posts: 1,535
Quote:
Originally Posted by rshkhsee View Post
Also yeah Felix know any cool stuff for Deejay?
I have yet to see a high BP DeeJay, I'd like to use him but I have no idea what he is capable of. he seems like a guile with less tools and counters (or safe counters at least).
04-17-2012, 08:44 PM
Joined: Jan 2012
Location: Australia
Posts: 3,202
Quote:
Originally Posted by rshkhsee View Post
Also yeah Felix know any cool stuff for Deejay?
Quote:
Originally Posted by ivwshane View Post
I have yet to see a high BP DeeJay, I'd like to use him but I have no idea what he is capable of. he seems like a guile with less tools and counters (or safe counters at least).
I dabble in DJ a bit. I agree that he is a bad guile, but he has benefits
- Massive blockstun on air slasher. Means at half a screen away, air dasher, jump in is safe. You can mixup with sweep instead if they continue blocking high.
-machine gun upper (MGU) comes out quick, safe on block (most of the time) and does good damage. If I'm feel like it, I do MGU xx Super. Mash those hits out! EX lets you combo any other EX move after and can combo into Ultra.
-Easier to combo into Ultra. Ultra also goes through projectiles.
-Air slasher has more recovery than sonic boom, but goes slower. Abuse it for the pressure!
-Amazing anti-air special. MGU, Jackknife maximum catches alot of people.
-Knee shot (forward jump, d+k) changes your jump angle slightly. Makes for ambiguous crossups or makes you go short when they expect a crossover

The most damaging followup after EX MGU (besides ultra) is EX Jackknife maximum.
04-17-2012, 08:47 PM
Joined: Feb 2010
Location: Blashyrkh
Posts: 1,493
Quote:
Originally Posted by ivwshane View Post
I have yet to see a high BP DeeJay, I'd like to use him but I have no idea what he is capable of. he seems like a guile with less tools and counters (or safe counters at least).
Yeah he is similar, his recover rate is slower but fast enough to still follow his Slash into a jump attack combo. He has good walk speed...EX machinegun combos into other EXs for pretty good damage..or Ultra. I think its easier to do more damage with him than Guile in some basic 3 or 4 moves. jump punch - crouch medium- EX machinegun - EX air spin kicks = 414 damage and kind of easy to pull off. Check "The Matrixman" with little tm symbol after n. He has a very good DJ.
04-17-2012, 08:50 PM
Joined: Dec 2010
Location: NY
Posts: 465
Quote:
Originally Posted by ivwshane View Post
I have yet to see a high BP DeeJay, I'd like to use him but I have no idea what he is capable of. he seems like a guile with less tools and counters (or safe counters at least).
I played Dee Jay for a few weeks awhile back. I only posted one replay but Dee Jay can be disgusting, check out my replay vs some random Guile, not exactly S tier playing but it shows you how effective he can be even after a week or two of practice.

Playing: Clash of Clans, Boom Beach, Radiation Island, Micromon, Garou and of course the most important of all Street Fighter 4 Volt
GC:Voloster
04-17-2012, 08:51 PM
Joined: Feb 2010
Location: Blashyrkh
Posts: 1,493
Oh i guess "air spin kicks" equals Jackknife Maximum....sounds much better :P


edit: yeah lets all talk some Deejay!
04-17-2012, 09:05 PM
Joined: Jan 2012
Location: Australia
Posts: 3,202
DJ has such good rushdown potential, but too many people fixate on air slasher, sobat kicks.

He has good variety of wakeup options too. EX MGU on wakeup is pretty fun