05-04-2012, 10:37 PM
Quote:
Originally Posted by 0kills View Post
Hey TA accent core. Your Fastbridge got massacred by my viper. He proceeds to counter pick with ken but ends up rq'ing vs my akuma. 2-0. Such a shame
You play Viper? How do you play her?

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour
05-04-2012, 10:39 PM
I spam ) im bad at her but she's exciting to play. Spam knuckles, ex, burn kicks... And then switch tactics if they can counter c.mk knuckle or foccus

05-04-2012, 10:41 PM
Quote:
Originally Posted by 0kills View Post
I spam ) im bad at her but she's exciting to play. Spam knuckles, ex, burn kicks... And then switch tactics if they can counter c.mk knuckle or foccus
Heh. Have you tried EX Seismo - SJ Canceled Focus Attack (otherwise you're doing an FADC) - Ultra? It's pretty awesome.

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour
05-04-2012, 10:49 PM
Oo not yet will try next time i guess. Ex into standard extensions already do a lot
05-04-2012, 11:40 PM
Counter Hit Cr. HP - Burning Kick works for Viper. No need for a counter hit if you do EX Burning Kick, but you lose combo-ability.

Also, she can combo into her Seismo through Counter Hit Cr. HP.
CH Cr. HP - Siesmo - Air Burn Kick - Ultra does 667 damage. o_o
But... EX Seismo does the same damage and sheep anyway. Eh.

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour

Last edited by 0-FeliX-0; 05-04-2012 at 11:50 PM.
05-05-2012, 04:43 AM
Odd and extremely rare setups - Fei Combos
Corner, Anti Air, C Viper onlymduring super jump, (difficult timing)
Shienkyaku, EX Shienkyaku, Ultra (349/200)
Shienkyaku, Ultra (276/100)
Shienkyaku, Super (330/100)
EX Shienkyaku, Shienkyaku (110/150)
EX Shienkyaku, EX Shienkyaku (150/150)
EX Shienkyaku, Ultra (316/100)

Really obscure combos. Giving Fei extra air on his flame kicks allows for these combos to happen. Sadly, it seems this doesn't yield any new results for Cody

Other wierd Fei setups
(EX) Rekkukyaku (Chicken Wing), cr lk (CH), EX Rekkaken (CH, 1 Hit), can all be followed by the same moves (Standing P, Standing K, cr rh, (EX) Shienkyaku (Flame Kick), cr lk/lp (redundant for cr lk (CH)), EX Rekkaken). Distance wise, cr lk (CH), can combo into standing P xx Shienkyaku, whereas Rekkukyaku, Standing P xx Shienkyaku does not work.

Comboing into Rekkukyaku (Chicken Wing)
Jumping P (CH), Rekkukyaku works
Standing P (CH) xx Rekkukyaku (3 hits) works

Last edited by HarlequinRogue; 05-05-2012 at 04:47 AM.
05-05-2012, 06:21 AM
GG's Hieu! Your Makoto is scary as hell. That damn lag caused me to do a shoryuken instead of a hadoken almost all the time xD
Sorry for picking my scrubby Ryu and Viper that often but I'm getting tired of playing Gief all the time

GC ID: ~Inferno~
05-05-2012, 06:31 AM
great ! have been looking forward to it !
05-05-2012, 06:40 AM
Fei is pretty leet, 1339 combos I have found and added to the spreadsheet.

Hardest Fei Combo?
EX Rekkaken (CH, 1 hit), cr lk, cr lp xx EX Shienkyaku, FADC, Rekkukyaku, Ultra (376/312)

Fei notes:
-Never ever FADC EX Shienkyaku. It does the same damage as the non-ex version
-Corner combo: Shienkyaku, FADC, EX Shienkyaku, Ultra connects for good damage.
-EX Rekkukyaku does less damage. So don't ever use it in a combo where Rekkukyaku will do.
-lk is slightly faster than lp and less pushback. lp has more range. Both cancel into Super and do the same damage, but only lp cancels into other stuff.
-Technically, you can go up to cr lk x3, cr lp or cr lk, cr lp, cr lk, cr lp, but the damage drops off heaps.

Most damaging combos and most noteworthy:

Most Damaging
Jumping P (CH), Rekkukkyaku, Standing P xx Super (584/560)

Highest stun
Jumping P (CH), Rekkukkyaku, Standing P xx EX Rekkaken (445/650)
(EX Rekkukyaku doesn't change damage. Normal Rekkaken does same stun but 12 less damage)

Most Damaging without Super/Ultra
Jumping P (CH), EX Rekkukkyaku, Shienkyaku, FADC, Rekkukkyaku (524/585)

Most Damaging without Super/Ultra/CH
Jumping P, Standing P xx Shienkyaku, FADC, Rekkukyaku (364/585)

Most Damaging without Super/Ultra/CH and 0 bars
Rekkukyaku, Standing P xx Rekkaken (346/455)
(Change to EX Rekkaken for most damaging 1 bar (360/455))

Seems like a really damaging setup is Jumping P (CH), Rekkukyaku. If you can manage to hit confirm that, it's damaging
05-05-2012, 06:59 AM
This is just not a Street fighter.