• Publisher: CAPCOM
  • Genre: Arcade
  • Device: iPhone
  • Size: 469.4 MB
  • Version: 1.05.02
  • Price: $4.99
  • Average User Rating: 4.2 (58)
App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

Fixes for Ver.1.05.02
Fixes a bug that occurred with the card list and replay data when updating from Ver1.05.00 to Ver1.05.01 on the iPhone 5S, iPad Air, and iPad mini (2nd generation). By updating to this version, the game data will be restored on devices where this bug occurred. Note that in some cases, the game data cannot be restored and will be formatted.
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New Feature Battle Network is Added:
Team up with your friends and entry the Tournaments on Battle Network.
Once you signed up in a team, you can enjoy team vs. team battle and in-team ranking!
You can now share the replay data, plus you can view the characters winning percentage against each character!
*Please note that when you do update, replay data from the original version will be deleted.

Wi-Fi Match is Available
As many users expected, Wi-Fi match is finally available!
Even if you are playing on your own, someone from far distance can break in!!

New Characters
In addition to the characters in previous version, Balrog, M. Bison, Cody, Sakura, Makoto, FeiLong and Yun are playable!
There are 22 characters overall!

Training Mode
You can train your avatar using SPs you gained from the fights or bingo.
The ability of my avatar changes depending on icons or status.
Even if you are not very confident playing fighting game, you can win by your style of combination!
Create your own mighty avatar!

Touchpad
Capcom improved its original visual pad technology.
Operability is even more improved!


**PLEASE NOTE**
Required OS and compatible devices for Street Fighter IV VOLT are below.
iOS requirement: iOS 4.2 or better
Device requirement: iPhone 3GS / iPhone 4 / iPhone 4S
iPod touch 3rd (32GB and 64GB), 4th
We have confirmed that this application will run on iPad and iPad 2, but this title is not designed as an iPad or iPad 2 application.

ImNoSuperMan's comments:



---------------------------------------------------------
To unlock Akuma,
you must either:

1) play 100 online games
2) beat Akuma with every character
- you can play on any skill level
- you cannot set the matches to one round


If anybody asks how to unlock him, send them here, then slap them in the face for not checking the first page.
05-05-2012, 10:01 AM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by Djaz View Post
This is just not a Street fighter.
How is it not?

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
05-05-2012, 10:02 AM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Harlequin how does fei connect his jump P to rekkukyaku
What does (CH) mean?

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link

05-05-2012, 10:02 AM
Joined: Jul 2011
Location: Canada
Posts: 1,329
Quote:
Originally Posted by HarlequinRogue View Post
Fei is pretty leet, 1339 combos I have found and added to the spreadsheet.
Great Summary HR!
If would be better if you could delete 2 of those combos, and then he would really be leet, with 1337 combos.

SF4:V @ GC id: mooken
SF4Volt - Attack Data + Combos
SF4Volt: Weekly Tourney Every Thurs 9PM EST/6PM PST
05-05-2012, 10:11 AM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by 0-FeliX-0 View Post
Counter Hit Cr. HP - Burning Kick works for Viper. No need for a counter hit if you do EX Burning Kick, but you lose combo-ability.

Also, she can combo into her Seismo through Counter Hit Cr. HP.
CH Cr. HP - Siesmo - Air Burn Kick - Ultra does 667 damage. o_o
But... EX Seismo does the same damage and sheep anyway. Eh.
Or my personal favorite (makes ultra hit flawlessly)
After any seismo (most be close range), fadc, up thunder knunkle, ultra

Looks awsome if you jump or super jump P, cr.HP,sh feint,cr.hp,ex Sh, fadc, up thunder, ultra
624 damage if ultra is max

No need for timing the ultra just mash it XD

Edit
Best part if you are in corner no need for fadc Save Meter if doing the non sh feint version
But if you did the cr.hp,sh feint,cr.hp into seismo You need to fadc

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link

Last edited by CaptYadierPR; 05-05-2012 at 10:20 AM.
05-05-2012, 12:21 PM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by hieu871 View Post
At close range try: Ex Hammer, hard knucke (mash), ultra (mash)
Easier and works on everyone. No cancles needed
Yea forgot ex hammer doesnt push you back

Also in corner you can ex hammer into medium thubder knukle an then ultra XD even easier but less damage

In case its a normal hammer you need fadc to hard thunder

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link

Last edited by CaptYadierPR; 05-05-2012 at 12:24 PM.
05-05-2012, 01:16 PM
Quote:
Originally Posted by CaptYadierPR View Post
Yea forgot ex hammer doesnt push you back

Also in corner you can ex hammer into medium thubder knukle an then ultra XD even easier but less damage

In case its a normal hammer you need fadc to hard thunder
What? Why FADC when you can SJ cancel? ._. My favorite that combo into ultra that I'm practicing with Viper is EX Seismo - Meterless FADC - Ultra. If you dash at the right time, just mash that ultra out and everything will be good.

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour
05-05-2012, 01:24 PM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by 0-FeliX-0 View Post
What? Why FADC when you can SJ cancel? ._. My favorite that combo into ultra that I'm practicing with Viper is EX Seismo - Meterless FADC - Ultra. If you dash at the right time, just mash that ultra out and everything will be good.
Dude sjc will make hard thunder come out instantly and the its hard to time the ultra

On what your practicing try this
Seismo(any), sjc, after instead of fadc dash just hold for .5 sec the focus and hit him while in the air then dash ultra
Hits every time

Edit
Forgot to place the sjc above

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
05-05-2012, 01:26 PM
Quote:
Originally Posted by CaptYadierPR View Post
Dude sjc will make hard thunder come out instantly and the its hard to time the ultra

On what your practicing try this
Seismo(any), after instead of fadc dash just hold for .5 sec the focus and hit him while in the air then dash ultra
Hits every time
True, but the damage is nerfed thanks to scaling. That's why I'd rather master this. I mean, it's a bunch harder for people like Latif and wolfkrone to land it, yet I'm having trouble with it. :/

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour
05-05-2012, 01:28 PM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by hieu871 View Post
Usee, my sensei is spot on. Why would you ever fadc SH
The reason for fadc is to time the ultra perfectly
When viper misses an ultra she is pretty much dead

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
05-05-2012, 01:30 PM
Quote:
Originally Posted by CaptYadierPR View Post
The reason for fadc is to time the ultra perfectly
When viper misses an ultra she is pretty much dead
Or available to be styled with fancy, useless combos.

But just refer to it as Meterless FADC. That'll clear stuff up a bit.

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour

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