Originally Posted by J6U
Yeah, something like that. Tekken juggles!
Tekken Juggles! The only thing stopping you from infinites is your own moves pushing yourself out.
If you really wanna go in depth, you might want to look up juggle points. That is one of the limiting factors for juggling.
Guile: ex flash kick, fadc, cane followed by any attack
Flash kick, fadc, can only be followed by guile high kick, back fist (and specials like ex flash kick, ultra)
What happens is that the first move has a juggle point what can be followed after this. The 2nd move has a juggle point too which determines if it will juggle after it and what ca be followed.
You will notice that you will pass through the enemy if your move fails to juggle or will only get some of the hits. E.g. Ken shoryuken fadc ex hadouken
Genei jin resets juggle points as does a KO (relevant in arcade mode)