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#521
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proof is that is has unlock strings same as akuma in the .plist file
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#522
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Hi guys, there Are other hidden fighters to unlock, there are 2 ? When you unlock akuma, i think that there Are gouki and evil ryu.
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#523
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Quote:
There are the various .obm, .wav and .mp4 end movie files each relating to every character including Akuma. There is nothing to suggest another Ryu. Many games have remnants in the coding where characters were planned but perhaps removed or never finished. Relevent example: UMK3. Before the update it had vestigial files of characters not present in the game. |
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#524
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Quote:
As weird as it sounds, it actually isn't so uncommon for a fighting game to have two random icons, even if only for the sake of character-select screen symmetry. Also, Gouki is Akuma, that's his Japanese name. You're thinking of the new character Oni in SSFIV Arcade, who is pretty much a playable Shin Akuma. sorry for the double post, I'm too use to forums that don't allow post editing |
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#525
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Probably in future, but now no .
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#526
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I'm pretty sure they'll add more players, as they did with SFIV. Looking at the game's cheap price it's safe to assume they'll sell some players as IAP.
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#527
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Quote:
. Cheers.
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#528
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Quote:
Quote:
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#529
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guys, need some help on using the virtual joystick as efficiently as possible
i think I really suck on using that left virtual joystick sometimes a simple hadouken or shoryuken move I can still screw it any advise or suggestion how should I use it? |
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#530
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Capcom really needs to add the ability to filter out players with a large amount of disconnects. I just played against a guy with a 10-0-0 record whose player card shows he's a serial disconnecter. Very frustrating.
I've found since I set my condition to equal skill I get less rage disconnects, as no one who does that will have my stellar .500 record
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