• Publisher: CAPCOM
  • Genre: Arcade
  • Device: iPhone
  • Size: 469.4 MB
  • Version: 1.05.02
  • Price: $4.99
  • Average User Rating: 4.2 (58)
App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

Fixes for Ver.1.05.02
Fixes a bug that occurred with the card list and replay data when updating from Ver1.05.00 to Ver1.05.01 on the iPhone 5S, iPad Air, and iPad mini (2nd generation). By updating to this version, the game data will be restored on devices where this bug occurred. Note that in some cases, the game data cannot be restored and will be formatted.
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New Feature Battle Network is Added:
Team up with your friends and entry the Tournaments on Battle Network.
Once you signed up in a team, you can enjoy team vs. team battle and in-team ranking!
You can now share the replay data, plus you can view the characters winning percentage against each character!
*Please note that when you do update, replay data from the original version will be deleted.

Wi-Fi Match is Available
As many users expected, Wi-Fi match is finally available!
Even if you are playing on your own, someone from far distance can break in!!

New Characters
In addition to the characters in previous version, Balrog, M. Bison, Cody, Sakura, Makoto, FeiLong and Yun are playable!
There are 22 characters overall!

Training Mode
You can train your avatar using SPs you gained from the fights or bingo.
The ability of my avatar changes depending on icons or status.
Even if you are not very confident playing fighting game, you can win by your style of combination!
Create your own mighty avatar!

Touchpad
Capcom improved its original visual pad technology.
Operability is even more improved!


**PLEASE NOTE**
Required OS and compatible devices for Street Fighter IV VOLT are below.
iOS requirement: iOS 4.2 or better
Device requirement: iPhone 3GS / iPhone 4 / iPhone 4S
iPod touch 3rd (32GB and 64GB), 4th
We have confirmed that this application will run on iPad and iPad 2, but this title is not designed as an iPad or iPad 2 application.

ImNoSuperMan's comments:



---------------------------------------------------------
To unlock Akuma,
you must either:

1) play 100 online games
2) beat Akuma with every character
- you can play on any skill level
- you cannot set the matches to one round


If anybody asks how to unlock him, send them here, then slap them in the face for not checking the first page.
12-30-2011, 08:05 PM
Hey guys, if you wanna watch a REAL mirror match, go to Japanese server and search my name (FINIX00), find the one with "omoroid". It was absolutely hilarious!! LOL

Edit : By the way the first round was absolutely chaotic, some weird stuff happened, and I still can't help pissing myself xD lololol

Last edited by FINIX00; 12-30-2011 at 08:09 PM.
12-30-2011, 08:51 PM
Quote:
Originally Posted by FINIX00 View Post
Hey guys, if you wanna watch a REAL mirror match, go to Japanese server and search my name (FINIX00), find the one with "omoroid". It was absolutely hilarious!! LOL

Edit : By the way the first round was absolutely chaotic, some weird stuff happened, and I still can't help pissing myself xD lololol
Well Done in the 3rd round~

First round is funny indeed~ haha

And I saw your other replay, you against the 'Zonk Knuckle' only Cody!
His Cody is sick!

GC: nashberry , Team: Denjin Dojo
Makoto e Fury Melee
SF Volt YouTube Channel: http://www.youtube.com/user/nashberry82

12-30-2011, 10:45 PM
You gotta love BP hackers! I was at 3500 and played a BP hacker and now I'm at 4200.

What a joke! Capcom should just do away with the points and rank on win total and percentage with rage quitting equalling an automatic loss.

Last edited by ivwshane; 12-31-2011 at 12:23 AM.
12-30-2011, 11:13 PM
Quote:
Originally Posted by mooken View Post
grabs that are not a normal grab, i.e. SPD, honda's oichi throw, yun's and fei's flip-over grabs, abel's standing windmill toss.
thanks, mooken!

XCoolApps.com, My Fiverrr Gig
GameCenter ID: XCool
Please mention TouchArcade (and SF IV Volt or COD:BO Zombies) when sending a request.
12-30-2011, 11:19 PM
Quote:
Originally Posted by ivwshane View Post
You gotta love BP hackers! I was at 3500 and played a BP hacker and now I'm at 4200.

What a joke! Capcom should just so away with the points and rank on win total and percentage with rage quitting equalling an automatic loss.
Nice~ but BP really means nothing... since the people can hacked... and first three in the leaderboard is the same Cammy... what a joke~

GC: nashberry , Team: Denjin Dojo
Makoto e Fury Melee
SF Volt YouTube Channel: http://www.youtube.com/user/nashberry82
12-30-2011, 11:31 PM
Joined: Jul 2011
Location: Australia
Posts: 1,940
Quote:
Originally Posted by nashberry View Post
Nice~ but BP really means nothing... since the people can hacked... and first three in the leaderboard is the same Cammy... what a joke~
First four now, he made another one plus he quits to save his bp....

Back from the dead.
12-30-2011, 11:42 PM
Joined: Dec 2011
Location: Cozumel, Mexico
Posts: 1,019
Quote:
Originally Posted by ivwshane View Post
You gotta love BP hackers! I was at 3500 and played a BP hacker and now I'm at 4200.

What a joke! Capcom should just so away with the points and rank on win total and percentage with rage quitting equalling an automatic loss.
Ranking with the BP is ok, but as I said before this was bad implemented. You can't trust in this ranking because there are so many easy ways to be on the top, like the respring stuff (cheating), facing just 'weak' players (not a cheat, but dumb) or facing hacked players several times (it is legit at certain point, but dumb too).

If we take the percentage win factor, I could reset my stats and win 1 match. That will give me a %100 of percentage, right? And still... respring and facing weak players willbe a problem. And if that issues got fixed, how to decide what worths more? 90% win percentage with a record of 9-1 or with a record of 900-100? In that case maybe there must be categories 'less than 100 total matches, 101-1000 matches, etc.

If Capcom modifies the BP system, like BP for each win regardless of the BP difference, -1 for each lose and 1 for a tie, maybe things could be more fair. But for that they need to restart all stats and fix the respring stuff.
12-30-2011, 11:54 PM
Man, I hope tonight wasn't an indication of where ranked play is heading. It was bad when I switched to friendlies a couple of days ago but I've been playing ranked tonight to try to farm a few TPs. It's insane how many quitters and one-and-dones I've faced. Not one single opponent tonight was willing to play even a set of 3. I hope this is just a phase until people get bored with chasing rank. And seriously, do players with 1000-1500 BPs really think they're rocketing to the top of the charts by running from any half decent player and disconnecting when they lose?

GC ID: Jibba Junior.
12-31-2011, 12:10 AM
Anyone awake and wanna play some friendlies, I'll be up for another 45 mins or so.

Playing: Clash of Clans, Boom Beach, Radiation Island, Micromon, Garou and of course the most important of all Street Fighter 4 Volt
GC:Voloster
12-31-2011, 12:11 AM
Quote:
Originally Posted by Jibba View Post
Man, I hope tonight wasn't an indication of where ranked play is heading. It was bad when I switched to friendlies a couple of days ago but I've been playing ranked tonight to try to farm a few TPs. It's insane how many quitters and one-and-dones I've faced. Not one single opponent tonight was willing to play even a set of 3. I hope this is just a phase until people get bored with chasing rank. And seriously, do players with 1000-1500 BPs really think they're rocketing to the top of the charts by running from any half decent player and disconnecting when they lose?
Thank gosh, I thought that I was the only one experiencing this!

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour

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