• Publisher: CAPCOM
  • Genre: Arcade
  • Device: iPhone
  • Size: 469.4 MB
  • Version: 1.05.02
  • Price: $4.99
  • Average User Rating: 4.2 (58)
App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

Fixes for Ver.1.05.02
Fixes a bug that occurred with the card list and replay data when updating from Ver1.05.00 to Ver1.05.01 on the iPhone 5S, iPad Air, and iPad mini (2nd generation). By updating to this version, the game data will be restored on devices where this bug occurred. Note that in some cases, the game data cannot be restored and will be formatted.
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New Feature Battle Network is Added:
Team up with your friends and entry the Tournaments on Battle Network.
Once you signed up in a team, you can enjoy team vs. team battle and in-team ranking!
You can now share the replay data, plus you can view the characters winning percentage against each character!
*Please note that when you do update, replay data from the original version will be deleted.

Wi-Fi Match is Available
As many users expected, Wi-Fi match is finally available!
Even if you are playing on your own, someone from far distance can break in!!

New Characters
In addition to the characters in previous version, Balrog, M. Bison, Cody, Sakura, Makoto, FeiLong and Yun are playable!
There are 22 characters overall!

Training Mode
You can train your avatar using SPs you gained from the fights or bingo.
The ability of my avatar changes depending on icons or status.
Even if you are not very confident playing fighting game, you can win by your style of combination!
Create your own mighty avatar!

Touchpad
Capcom improved its original visual pad technology.
Operability is even more improved!


**PLEASE NOTE**
Required OS and compatible devices for Street Fighter IV VOLT are below.
iOS requirement: iOS 4.2 or better
Device requirement: iPhone 3GS / iPhone 4 / iPhone 4S
iPod touch 3rd (32GB and 64GB), 4th
We have confirmed that this application will run on iPad and iPad 2, but this title is not designed as an iPad or iPad 2 application.

ImNoSuperMan's comments:



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To unlock Akuma,
you must either:

1) play 100 online games
2) beat Akuma with every character
- you can play on any skill level
- you cannot set the matches to one round


If anybody asks how to unlock him, send them here, then slap them in the face for not checking the first page.
01-03-2012, 02:50 PM
Quote:
Originally Posted by Jibba View Post
Welcome. I play Dhalsim and Balrog and need the help with those matchups. I had about 2500 BPs before the update with my high around 2800 but have had a very difficult time adjusting to the changes, Dhalsim's in particular. Add me if you want some friendlies. Hopefully I can muster a challenge for you.
Just sent you a GC request
01-03-2012, 02:52 PM
Quote:
Originally Posted by Apprunner View Post
HEIF, I just played you a day or two ago. I have two accounts...one is Apprunner but the other is KaChigga. It was friendly though so didn't know if you were trying all that hard
Might have been me, when I'm at my friends house he loves playing and isn't very good lol

01-03-2012, 03:05 PM
Quote:
Originally Posted by 0-FeliX-0 View Post
Must be because of nerfs for other characters or something. I dunno...
Hey, I just accepted your request, but cant find you now, what name would it be under in my list?
01-03-2012, 03:06 PM
Quote:
Originally Posted by HEIF_37 View Post
Hey, I just accepted your request, but cant find you now, what name would it be under in my list?
I don't remember sending you a request... anyways, I'm not on my iPod, but the name is Wil McS.

GameCenter ID: 0-FeliX-0
Hyped Up For: Wil's Finest Hour
01-03-2012, 03:07 PM
Joined: Mar 2011
Location: Nashville, TN
Posts: 1,392
Okay so I REALLY need help sussing out Blanka's Ultra. The properties of it seem so random. Sometimes it bounces me up in the air, and then comes down on top of me, sometimes it just comes at me from the ground (I assume this is because I'm a little ways away?) I just can't seem to predict how or when it's going to hit me or what it's going to do once it does. Any help would be appreciated. :P

"Adam is the TenOnez of country music."-Mooken
01-03-2012, 03:07 PM
Quote:
Originally Posted by 0-FeliX-0 View Post
I don't remember sending you a request... anyways, I'm not on my iPod, but the name is Wil McS.
maybe it wasnt you then... weird, whoever added me send me a request lol
01-03-2012, 03:11 PM
Joined: Mar 2011
Location: Nashville, TN
Posts: 1,392
Nice! I finally got a few TPs on the board! Go team TA AccentCore!

"Adam is the TenOnez of country music."-Mooken
01-03-2012, 03:15 PM
Joined: Mar 2011
Location: Nashville, TN
Posts: 1,392
Hey Heif! You beat me to the punch, I was gonna request you. I'm getting ready to leave right now but let's play tomorrow for sure!

"Adam is the TenOnez of country music."-Mooken
01-03-2012, 03:27 PM
Joined: Jul 2011
Location: Canada
Posts: 1,329
Quote:
Originally Posted by DoctaMario View Post
Okay so I REALLY need help sussing out Blanka's Ultra. The properties of it seem so random. Sometimes it bounces me up in the air, and then comes down on top of me, sometimes it just comes at me from the ground (I assume this is because I'm a little ways away?) I just can't seem to predict how or when it's going to hit me or what it's going to do once it does. Any help would be appreciated. :P
It does a short-range low hit when it starts up (you'll need to have been blocking low before the cutaway scene), then blanka bounces up with a high hit (block high). After that, you can block either high or low on the subsequent chip hits.
If the short-range low hit hits you, you're frozen in shock and the rest of the hits are coming through after the bounce.

If you're farther away, the initial short-range low hit won't register, so it'll just bounce up, at which point you should block high against the "bounce".

If both the initial short-range low hit and the high-hit bounce are far away, just block whichever way you want. Know that Blanka can hold his position after landing from the bounce, to delay the rolling.

Alternately, he can also perform a close range blanka ball > super, in which case blanka ball hits you, the super hits puts you into a juggle state in the air, and he would hold the super until you're bouncing down from the juggle to catch you with the remainder of the hits.

SF4:V @ GC id: mooken
SF4Volt - Attack Data + Combos
SF4Volt: Weekly Tourney Every Thurs 9PM EST/6PM PST
01-03-2012, 03:28 PM
Seriously love me some SF. I wish I had picked this up for $1

How I got my Free iPad 2

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