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#3091
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I'm always up for games too.
Seems like I've dwindled down to just 3 regular opponents...so sad. |
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#3092
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My standard game is 14 day 2 player CotG (base game for now - until mid-December when I have enough MP games under my belt to buy the SoS expansion).
I prefer 30 minute 2 player games, but unless set up in advance, seems too easy to forfeit. That said, my games with lisapook are real-time at times! Like everyone else, I've noticed that the lack of in-game chat is a pain in the rear. No opportunity to discuss moves or congratulate opponents, or set-up times to play. GC is pointless in this regard re: no means to actually communicate with anyone on one's friends list. Note: I'm interested in playing 3 or 4 player in real-time i.e. 30 minute timer, if there are any takers? |
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#3093
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One solution for post-game chat is to use iMessage.
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#3094
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Ha, my 5 and a half year old daughter just beat the pants off me in CotG (physical version) - 86 to 68. And I wasn't even trying lose. Only had to help her in her decisions a couple times. She's going to make an excellent Ascension player! I'm so proud
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#3095
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Quote:
BTW, RiotGirl, I would really love somebody blogs over this game -- it seems rare despite of its apparent popularity here. AI uses a too much of snagging honour with Yggdrasil staff (sorry I never get that name right), which usually costs people who uses them in 2P games but can be a killer in 3P games (draws the pool too fast for others to react). AI also loves to take "that-Life-Bound-card-cost-4-and-draw-a-3-or-less-card-to-your-top-of-hand" too early and "that-Engligtened-card-cost-5-and-give-3-honours-when-kill-a-central-line-monster" at first chance. AI also tends to discard "that-void-card-cost-4-draw-2-and-force-you-to-discard-1". (Sorry, I am at work and cannot open the app for ref). These are some of the mistakes AI makes but does not make it too beatable. One wrong move against the AI still costs you a game. (As one says, this is something many hates to admit) Nonetheless many still waits for the red-level AI, promised long ago, but still yet to come. Last edited by currymutton; 11-23-2012 at 09:04 PM.. |
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#3096
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Quote:
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#3097
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Quote:
P.S. I saw this thread up again on Page 2 thinking there were news on the update... |
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#3098
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Quote:
Bugbear with asynchronous play is that I'm struggling with 3/4 games! I lose my rhythm and forget my strategy, and importantly, have to keep reminding myself what cards have been played. Leads to mistakes. Quote:
Caused me to hurl a series of expletives, thump my iPad and hurl it across the coffee table in frustration. Much to the consternation of my girlfriend. note: in one of my earlier MP games, I drew 67-67 with lisapook, and my name was circled in white which I believed indicated I won. But no! Checking my profile, I was awarded a loss! |
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#3099
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Quote:
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#3100
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In my game with currymutton, I completely forgot that he picked up Snapdragon, and ended up flipping 'Twofold Askara' for him. /sigh
This is an interesting game, because I'm playing a power / monster game [Void Heroes] coupled with a mixture of Englightened and Lifeblood. Currymutton has gone rune heavy, but has Snapdragon, All-Seeing Eye and some Mechana. It's a case of whether I can banish cards in the middle row to prevent curry mutton getting them i.e. Mechana and deplete the honour pool quickly, or whether currymutton's long game will see him prevail with card advantage and off-board honour. Flipping Two-Fold Askara has probably handed the game to him if he buys it and can rifle through his deck to use it. 28 rounds left. |
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