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  • Publisher: afzainizam zahari
  • Genre: Kids
  • Device: iPad
  • Size: 30.7 MB
  • Version: 1.4.0
  • Price: $0.99
  • Average User Rating: 4.5 (2)
App description: Blast your way through the embroidered world of Cataline!
Set in a world made entirely of fabric, wool and yarn, this physics-based puzzler lets you play Cataline the ginger cat which has to fly and land safely in a fish bowl to catch a meal.
In order to do so, you have to launch her from a thimble and knitting needles and just let her fly and fall into a fish bowl:

* Launch Cataline the cat into the air and land safely in the fish bowls to clear the levels
* Throw yarn balls at kittens trapped in the dungeons by the diabolical Snowman
* Avoid hitting Cataline against the walls. A perfect landing gives perfect bonus points
* Try to get all the floating stars
* Avoid enemies like Flying Pirate ships, falling missiles, rain drops from weeping clouds, castle guards and more
* 60 levels over 2 seasons with new levels to come through free subsequent updates
* beautiful embroidered tapestry and stitched artwork to enjoy
* Game Center Leader Board to pit your high scores against other players

Cataline is easy to play but gradually gets tricky. Armed with balls of yarn, you can help Cataline by avoiding or destroying enemies that gets in her way.

Let's play!

"Just handed my iPad to my 16 year old daughter just now and she is raving about Cataline :) " ~@SftwareSmoothie

"This is the games masterstroke: visuals that would feel comfortable sharing a drink with Ilomilo and LittleBigPlanet. Certainly the designer of this game should be proud of this aspect of his work, particularly when you consider that most other games in this field, barring perhaps 'trucks and skulls', go for a scattergun approach to design elements." ~FitzKreiner

"I am a big fan of ur awesome game, cataline, i admit it has 2 nice ideas one to get into the plate with the fish and the other to give ur friend the wool ball, story line is nice, the idea is very clever , but the thing that really made me go crazy is the graphics : ) " ~Khalid

ImNoSuperMan's comments:

iPad Screenshots:
(click to enlarge)

06-30-2011, 08:33 AM
Joined: Apr 2010
Posts: 109
thanks ImNoSuperMan! Really appreciate this. Let me know if anyone wants a code! Spread the word and comment on this thread.


06-30-2011, 08:48 AM
Joined: Jan 2010
Posts: 731
I like a code please, thanks
06-30-2011, 09:03 AM
Joined: Apr 2011
Location: Houston, TX
Posts: 3,703
This graphics in this game is really beautiful on my iPad and I am enjoying the gameplay as well.

Game Center: MarinasideSteve
06-30-2011, 01:11 PM
Joined: Jan 2009
Posts: 2,262
I played this some last night. I think it has a lot of potential. The art style is great. However, the controls are too twitchy, IMO. It is much too hard to hold a setting or get it just right. Also it feels like the first half of the strength gauge is pointless. The strength needs to ramp up more quickly on the first part of the gauge then flatten out more in the second part.

Then you need to dip your fingers in some mayo and smear it all over your iDevice screen for greater REALISM!
--Tim "Lord Gek" Jordan
06-30-2011, 01:26 PM
Would love an iPad code, and would be happy to spread the word!
06-30-2011, 01:39 PM
Joined: Apr 2011
Location: Houston, TX
Posts: 3,703
Misguided: You are spot on concerning the strength gauge.

Game Center: MarinasideSteve
06-30-2011, 01:49 PM
Joined: Sep 2009
Location: Kansas
Posts: 5,340
Originally Posted by izam View Post
thanks ImNoSuperMan! Really appreciate this. Let me know if anyone wants a code! Spread the word and comment on this thread.

If you have codes left, I would like one.
06-30-2011, 06:25 PM
Joined: Apr 2010
Posts: 109
Thanks for your comments everyone! I will tweak that nasty bit of control soon in the coming update
@accapella and bazookatime i sent you PM! thanks for trying out the game

If anyone else wants to try do write your comments here! Thanks.
06-30-2011, 07:06 PM
Joined: Oct 2009
Posts: 1,714
I'd also love to try this out, too. Thanks!