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iPhone: Rune Memory Updated

04-20-2009, 08:37 AM
#1
Joined: Mar 2009
Location: MI, USA
Posts: 240
Rune Memory Updated

Hi everybody,

Rune Memory has been updated to 1.1 (a few bug fixes) and I thought I'd see who is interested in writing a review once again. I have some PROMO code to give away so anybody "Serious" about this can PM (no promises that you will hear back or get a Promo code as I have to be more picky since last time people only wanted promo codes and never wrote a review).


Link to game: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=310747543&mt=8

Thanks for checking it out!

Thomas

Co-creator of The Other Brothers - Level Designer and Technical Artist

Follow me on Twitter: https://twitter.com/ThomasPasieka

The Other Brothers
04-20-2009, 08:42 AM
#2
Joined: Dec 2008
Posts: 858
In another one of your threads, you linked to a lite version, but it is no longer available. Are you going to be putting it back up?

04-20-2009, 08:44 AM
#3
Joined: Mar 2009
Location: MI, USA
Posts: 240
Quote:
Originally Posted by HJJ View Post
In another one of your threads, you linked to a lite version, but it is no longer available. Are you going to be putting it back up?
No, I don't think a lite version will be back as it did very little to help with sales quite honestly. After all, this is a relaxing no action oriented game which should be worth investing $0.99 into.

Thomas

Co-creator of The Other Brothers - Level Designer and Technical Artist

Follow me on Twitter: https://twitter.com/ThomasPasieka

The Other Brothers
04-20-2009, 08:46 AM
#4
Joined: Feb 2009
Location: United Kingdom
Posts: 423
Send a message via MSN to Lukearcade22
I'll think i shall pass on this one

Looks too simple for a puzzler

i am one of these people who likes complex puzzles

and plus the whole rune fantasy type stuff is not my type of theme to play on

I'm sure you will do fine with sales

Games I am Playing: Aiko Island, World Mosaics, Mage Gauntlet, Puzzle Quest, Time Geeks, Roll In The Hole and Sunday Lawn

Game Center ID: Lukearcade22
04-20-2009, 09:05 AM
#5
Joined: Mar 2009
Location: MI, USA
Posts: 240
Quote:
Originally Posted by Lukearcade22 View Post
I'll think i shall pass on this one

Looks too simple for a puzzler

i am one of these people who likes complex puzzles

and plus the whole rune fantasy type stuff is not my type of theme to play on

I'm sure you will do fine with sales
It's not as simple as one may think But anyhow, if you aren't into that sort of game that's cool as well. See ya around.

Thomas

Co-creator of The Other Brothers - Level Designer and Technical Artist

Follow me on Twitter: https://twitter.com/ThomasPasieka

The Other Brothers
04-20-2009, 09:23 AM
#6
Joined: Mar 2009
Location: MI, USA
Posts: 240
Got a few more codes to give away.... PM me ....


Thomas

Co-creator of The Other Brothers - Level Designer and Technical Artist

Follow me on Twitter: https://twitter.com/ThomasPasieka

The Other Brothers
04-20-2009, 11:02 AM
#7
Joined: Mar 2009
Location: MI, USA
Posts: 240
Only a few more to give away! PM me!


Thomas

Co-creator of The Other Brothers - Level Designer and Technical Artist

Follow me on Twitter: https://twitter.com/ThomasPasieka

The Other Brothers
04-20-2009, 01:28 PM
#8
Joined: Dec 2008
Posts: 858
Quote:
Originally Posted by ThomasP View Post
No, I don't think a lite version will be back as it did very little to help with sales quite honestly. After all, this is a relaxing no action oriented game which should be worth investing $0.99 into.

Thomas
That's a shame. I have upgraded to full versions after trying lite versions probably around 90% of the time (something that can be attributed, perhaps, to mostly trying games I'm already interested in).

For me, it's about getting a real taste of the entire experience. Something that is best experienced using your own hands and your own device. Sure, $0.99 isn't a lot, and while I'll gladly pay a buck for a sure thing like a stick of gum, I've yet to make a habit out of throwing dollar bills directly into trash cans.

You keep saying how much of a new and different experience this game is compared to other memory/matching games, but don't feel it's beneficial to let people experience this for themselves?

Maybe people tried the lite version and didn't like the game, and that's why sales of the full version didn't go up that much. It's not a fun fact, but it's kind of why lite versions exist.