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TBS Zombie Game DevLog - Scylla Games

07-01-2011, 07:59 PM
#1
Joined: Apr 2011
Location: Kyoto, Japan
Posts: 281
TBS Zombie Game DevLog - Scylla Games

Hi there
My last game BlibBlob has been submitted to the store. It was only a 7 day challenge, but I thoroughly enjoyed sharing its progress and getting feedback. For my next game, I will not challenge myself to a time limit, but I will update my progress regularly.
Here are a couple of screenshots so far:





It will be a turn based strategy game. I am a big fan of this type of game. My favourite game of all time is Laser Squad. I played it when I was young, on Specturm and Amiga. I also really love games like Advance Wars and Fire Emblem, but they are just so sluggish. For this game I hope to make a snappy controls so that player turns are fast and fluid.

There will be teams of different types of monsters. Here is the start of the zombie team. I know the store is saturated with zombie games, but a) I just can't help loving zombies, and b) zombies will just be a part of the game. Other teams might be werewolves, vampires, lovecraftian fishy things, etc.

I am really not sure how it will turn out. It's just prototyping time.
I have always had compliments on my speed of development (at least in the beginning when programming is fun ). I hope I can make good progress with this one too.

I am always happy to recieve criticism, suggestions, ideas.

If you are interested in playtesting when the time comes, perhaps you would like to look at this thread.

Thanks for reading

Game source code for PC, Mac, Linux and iOS here.
07-01-2011, 08:08 PM
#2
Joined: Apr 2011
Location: Kyoto, Japan
Posts: 281
Update:
My wife asked me why there was no blood and no eyeballs hanging out.
*GASP* GIVE ME A CHANCE WOMAN!

Game source code for PC, Mac, Linux and iOS here.

07-01-2011, 08:43 PM
#3
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
Who says there are too many zombie games?!? Bring it on, especially tbs and lovecraftian.
07-01-2011, 08:46 PM
#4
Joined: Nov 2010
Location: Area 51
Posts: 2,855
Quote:
Originally Posted by undeadcow View Post
Who says there are too many zombie games?!? Bring it on, especially tbs and lovecraftian.
+1. This already looks very well done!

List of Games I've Beta Tested
Follow me on Twitter: @Jdragoon19
07-01-2011, 08:50 PM
#5
Joined: Apr 2011
Posts: 161
Looks very nice, I'll be sure to buy it.
07-01-2011, 09:48 PM
#6
Joined: Mar 2011
Posts: 230
Make the zombies pixel-art style look...and a little bit blood..How about that?
07-02-2011, 12:01 AM
#7
Joined: Jun 2011
Location: Malaysia
Posts: 575
Subscribed this thread! TBS lover here!

GameCenter: williamsyee Twitter: @willzhw
Beta Tester profile: willzhw
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07-02-2011, 03:32 AM
#8
Joined: Apr 2011
Location: Kyoto, Japan
Posts: 281
I thought people might like to see my articulated character tool in action.
It is very rough, and the interface is awful, but it gets the job done.


Game source code for PC, Mac, Linux and iOS here.
07-02-2011, 08:18 AM
#9
Joined: Apr 2011
Location: Kyoto, Japan
Posts: 281
Yay! I got per pixel hexagonal tile selection working.
Now I can sleep

Game source code for PC, Mac, Linux and iOS here.
07-02-2011, 08:45 AM
#10
Joined: Jul 2010
Posts: 382
Lol, your posts made my day. btw the zombies eyes should blink from time to time.