★ TouchArcade needs your help. Click here to support us on Patreon.

Droppin' Bombs (by Engaging Games) - BOMBTASTIC !

07-05-2011, 05:10 PM
#1
Joined: Apr 2011
Location: Germany
Posts: 265
Droppin' Bombs (by Engaging Games) - BOMBTASTIC !

Update October 5, 2011: - Screens, screens, screens:










Update August 24, 2011: - New game environment in video:


Youtube link | Pop Up


Update August 16, 2011: - Stone Castle Environment ingame:



Update August 14, 2011: - Brandnew environment released:



Update July 25, 2011: - 4 New screenshots added:




Update: - New highres video uploaded:


Youtube link | Pop Up


Good morning everyone
I’m 1/2 of the development team from Droppin’ Bombs, our first yet to be released game. We started working on it in February 2011 and we feel that now is a good moment to finally get out of our dark batcaves (I’m Robin btw) and show some actual information and pictures of our little game.

After having posted a thread about the choice of our app icon we felt so great and accepted that we just had to take the next step, even though being sweaty and chicken-hearted as ever
We hope to gather many thoughts and helpful feedback within this thread and try to keep the thread updated with interesting material.

The goal of our game:
Tap all the bombs that drop down from the sky, before they begin to flash and inevitably explode ! There will be special items and combos to boost and achieve even higher scores.
It can’t get any more logical than that, in terms of a rich background story, right ?

Here’s some basic contact information you definitely might wanna bookmark

http://www.engaginggames.com/
http://twitter.com/#!/EngagingGames
fabian@engaginggames.com – the Artguy
blake@engaginggames.com - the Codeguy

15 Coins - @Toucharcade

My humble Portfolio: www.acumen-design.de/blog
Follow me on twitter: https://twitter.com/fabi_smith

Last edited by Acumen; 10-05-2011 at 04:43 AM.
07-05-2011, 05:42 PM
#2
Joined: Oct 2010
Location: ON, Canada
Posts: 245
Looks simple and clean in terms of art style. I like!

07-06-2011, 12:52 AM
#3
Joined: Jul 2009
Location: Las Vegas, NV
Posts: 140
Awesome post, and great blog posts. I really love seeing fellow devs share their experiences, especially fellow first time devs! Looking forward to more!

Spider-Man Unlimited addict, one time iOS game developer at Falcon Empire.
07-06-2011, 12:56 AM
#4
Diggin the visuals and art style! When you get to the polishing stages, if you're feeling fancy try adding a little bounce to the bombs as they land (like when they touch the ground, they scale back up very slightly and rise up a few pixels then drop back down into place). It'll go nice with the cartoony look you have.

Nice work, good luck!

- Jeff
07-06-2011, 04:47 AM
#5
I like the art style, clean and pretty.

The gameplay is looking good too, can't wait to try this out!
07-06-2011, 10:08 AM
#6
Joined: Jan 2011
Location: Northeastern California
Posts: 410
It's about time you put your game up here looking great! Soon, the world will be Droppin Bombs and I will be one of them
Great job guys!

I like to test iOS games..@Doomfan on twitter..say hi to me
07-06-2011, 12:14 PM
#7
Joined: Apr 2011
Location: Germany
Posts: 265
Thank you so much for your initial round of support you awesome lot
Took us so long to get everything together - especially the guts to create this thread - don't get me started on all the problems

@Jeff:
You mean, like it is on the menu animation, right ?
Quite a neat idea, Jeff ! I'll forward that to Blake Blakenson - our Codeguy. Maybe he can do some copy/paste magic from the menu to the actual game there - animations are not our strongest skills

Since we had an awesome day today, even got mentioned on a first "magazine"
http://bit.ly/eSyDkq

I'm thinking about creating a blogpost about a forumpost - makes sense ?

Blake explained to me how I could snap photos of currently running apps, which resulted in me taking like 2,3 quadzillion pictures of Droppin' Bombs - Decided to release at least one of them
It shows how I managed to get a +3BombCombo with 1/2 finger and still capture the screenshot !
You can also see a cutey cloud on there - can you guess what it does ?


15 Coins - @Toucharcade

My humble Portfolio: www.acumen-design.de/blog
Follow me on twitter: https://twitter.com/fabi_smith
07-06-2011, 07:43 PM
#8
Joined: Oct 2010
Posts: 100
Quote:
Originally Posted by Acumen View Post
I'm thinking about creating a blogpost about a forumpost - makes sense ?
Sounds like a good idea! Let us know when it's ready to check out.

Jimbo_00
07-08-2011, 10:35 AM
#9
Joined: Apr 2011
Location: Germany
Posts: 265
Actually I squeezed out 2 blogposts about the forumposts
July 8, 2011 - BlogPost about ForumPost – Part 2
July 7, 2011 - BlogPost about ForumPost – Part 1

Alright game update time
I received my new camera today that I especially ordered for taking pictures and videos of any game we develop in the future ! So without further ado, I present you a picture of our options menu - what you think ?


15 Coins - @Toucharcade

My humble Portfolio: www.acumen-design.de/blog
Follow me on twitter: https://twitter.com/fabi_smith

Last edited by Acumen; 07-08-2011 at 11:18 AM.
07-08-2011, 11:57 AM
#10
Joined: Apr 2011
Location: Germany
Posts: 265
We had some problems with our hosting service. Kinda consistent lately. Sry for that - we're back on track now
I'll be uploading a new higher res video of the gameplay soon. So stay tuned for that !

15 Coins - @Toucharcade

My humble Portfolio: www.acumen-design.de/blog
Follow me on twitter: https://twitter.com/fabi_smith