|
#171
|
|||
|
|||
|
Who's buying a iControlPad? I'll try to get my hands on one! Should work perfectly with KoF
(HD button, neo/super special could be hard to press though )
|
|
#172
|
|||
|
|||
|
Quote:
|
|
#173
|
|||
|
|||
|
I cant wait for iphone 5 to come out so i can get this little gem
|
|
#174
|
|||
|
|||
|
Quote:
Superior game on a superior handheld system (The Neogeo Pocket and Pocket Color are the same hardware just one has color support. You could play this in black and white on the normal Neogeo Pocket. I bought one recently with this game, and it was worth every penny. |
|
#175
|
|||
|
|||
|
Quote:
Low bandwidth Version | Pop Up (8:30) Best I can get reliably is Terry's jump in punch, standing double punch, Burn Knuckle>Blaster Wolf>Neomax. I have to have that blur mode activated. Otherwise normally I can Kyo jumpkick, low punch, double kick, spin kick, running grab or uppercut. A couple good combos with Joe and Yuri as well. Wish I had an app to record gameplay video so I can upload it.
|
|
#176
|
|||
|
|||
|
Just like Arta I pulled the trigger and I am impressed! Tis game rocks, this will certainly give SF a run for it's money. I am more partial to SF, only because I have been playing it longer, but KoF is becoming my favorite really quickly. To anyone thinking of buying, just do it! SNK redeemed themselves after the horrid Metal Slug
|
|
#177
|
|||
|
|||
|
Quote:
|
|
#178
|
|||
|
|||
|
Anyone have any tips for using Mai? I've been going through most of the characters just to see what they're like, I can't really find anything good about her moveset, apart from the aerial ones and the long range kick. Everything else just seems a bit...meh. Tried looking up a few videos but there aren't many as she doesn't seem to have featured in many recent KOFs (with the same moveset anyway).
Other than that, Andy and Joe are probably my favourites. |
|
#179
|
|||
|
|||
|
Quote:
|
|
#180
|
|||
|
|||
|
Quote:
"...There is a local Bluetooth multiplayer mode, but in my limited testing the performance seemed fairly sluggish. Still, I appreciate its inclusion and hope that SNK Playmore will explore more options for multiplayer in the future..." Last edited by ImLegend; 07-12-2011 at 03:48 PM.. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|