App description: "somewhere in the heavens... they are waiting"

UESCTerm 802.11 (remote override)
-=Message to All Marathon Terminals=-
Marathon Emergency Systems Broadcast
Today at 0820 hours, the Marathon came under surprise attack from unknown hostile forces. The Marathon has sustained serious damage.

At 0830 hours, alien forces boarded the Marathon. The current situation is dire. All personnel are required to arm themselves and fight for their lives.
-=Posted 2794.7.3.14.08.39=-

So begins the Marathon, the first in the epic trilogy of first person shooter games that re-defined the genre. Experience the pulse-pounding action as you defend the Marathon from the alien Pfhor.

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"Move fast, seize the initiative, wield superior firepower, dive into the melee, anticipate enemy movements, slaughter the defenseless, endure." ~Marathon Manual
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FEATURES
- 27 levels divided into six chapters
- missions include exploration, puzzles and extermination
- smooth game play experience
- "Carnage is as easy as point and shoot." ~Marathon Manual
- 7 unique weapons including:
.45 Magnum Mega Class pistol
M.75 Assault Rifle/Grenade Launcher
Zeus Class Fusion Pistol
TOZT-7 flamethrower
... and the devastating SPNKR-X17 rocket launcher

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"Being naked in space stinks. Lucky for you, Mr. Security officer, you are dressed in active military uniform, complete with a Cyberheadª helmet. Your Cyberhead device is your interface to your surrounding environment." ~Marathon Manual
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STORY
- defend the UESC Marathon colony ship against the aggressive Pfhor
- play the role of the cyborg security officer
- witness the rampancy of Durandal, the ship-board A.I.
- uncover the surprising secrets of the Pfhor and the UESC Marathon

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"Carnage is as easy as point and shoot. Different weapons are characterized with different dynamics. It is unwise, for example, to use the rocket launcher in close combat." ~Marathon Manual
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Visit us at http://www.marathon4ios.com
Follow us on twitter http://www.twitter.com/blezek
Source code for this app is licensed under the GNU General Public License v2 (http://www.gnu.org/licenses/gpl-2.0.html) and is available upon request (see http://www.marathon4ios.com for details).
07-07-2011, 07:43 AM
#11
Joined: Jun 2011
Location: Portsmouth, England
Posts: 521
I saw this mentioned a few weeks ago. Wasn't expecting it to be free !!!!!!

I have picked up. Not played before (as I dont own a Mac) but heard it is good so will give it a go. May also opt for the HD version.

Vita Favourites - Walking Dead, Killzone, Borderlands 2, Final Fantasy X, Batman, MInecraft.
IOS favourites - Dead Space, TWAU, Xcom, Shadowrun.
Multiplayer ID - Magnum0ik (use a zero)
07-07-2011, 08:03 AM
#12
Cool, thanks Daniel. Nice to know it'll arrive eventually.

07-07-2011, 09:20 AM
#13
Quote:
Originally Posted by TakenXXDeadly View Post
Is there a chance of there being a multiplayer or not? Great job. Oh, and if you do make multiplayer, you could make it an IAP.
Multiplayer would be great, looking into it may take some significant work. We'll see.

Daniel Blezek
http://www.marathon4ios.com
07-07-2011, 09:50 AM
#14
Quote:
Originally Posted by vidmaster View Post
Universal app is version 1.1. No time line yet.
Oh, that's cool. I don't have an iPad, so I didn't download the app. I started playing Marathon in 1994... I even made maps for it. Heh, I remember when I first saw the demo online. I didn't download it right away. I was like, "I don't care about a running game."

Is this an unofficial project or is Bungie involved?

Maybe the existence of this app will help motivate Microsoft to port Halo to iOS

Michael Garofalo - App Developer and author of The Unofficial GameSalad Textbook.
07-07-2011, 10:01 AM
#15
I am really surprised how smoothly this plays. I bought the MC mode which is awesome, however can someone list what each symbol in that mode means? I know the last is save.
07-07-2011, 10:03 AM
#16
If its at all within possibility, for future updates this game desperately needs a feature where you can drag the fire button to aim while firing, and then it resets when you release. This is how most new FPS on the iPad function and it makes aiming far more fluid, which would be very important in Marathon as the enemies do not really stand still for you like some games.

Aside from that complaint, the game ran buttery smooth well done.
07-07-2011, 10:33 AM
#17
Quote:
Originally Posted by scarypharaoh View Post
Sorry, but that is a ridiculus comment.
How so? I can't be bummed that the game I spent my youth playing as a multiplayer game doesn't have multiplayer?
07-07-2011, 12:08 PM
#18
Quote:
Originally Posted by BazookaTime View Post
I am really surprised how smoothly this plays. I bought the MC mode which is awesome, however can someone list what each symbol in that mode means? I know the last is save.
(sorry for the un-intuitive symbols, what you get for zero budget!)
From left to right :

Invincibility
3x shield recharge
All weapons
Full ammo
Instant save

Best,
-dan

Daniel Blezek
Developer of Marathon for iPad
http://www.marathon4ios.com
07-07-2011, 12:11 PM
#19
Quote:
Originally Posted by Raptor25 View Post
If its at all within possibility, for future updates this game desperately needs a feature where you can drag the fire button to aim while firing, and then it resets when you release. This is how most new FPS on the iPad function and it makes aiming far more fluid, which would be very important in Marathon as the enemies do not really stand still for you like some games.

Aside from that complaint, the game ran buttery smooth well done.
Hi,

Thanks for the feedback. I hadn't thought of this scheme, might be useful. However, ammo is scarce so you'd have to be careful. Did you try "Tap to Shoot" in the settings?

Best,
-dan

Daniel Blezek
Developer of Marathon for iPad
http://www.marathon4ios.com
07-07-2011, 12:44 PM
#20
Wow I really don't know how I missed that. Yeah that works in a pretty similar way and definitely helps me a lot, thanks.

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