|
#1
|
|||
|
|||
|
We are proud to present our latest game
this one-level shmup hell will get your adrenaline pumping. as you fly through space and shoot endless waves of alien scum, the multiplier climbs up and boosts your score. With every kill the game gets faster. And faster. And FASTER! In fact, this is one of the fastest shmups out there! Take a look at the trailer. It has aliens! Youtube link | Pop Up - Universal App for your whole iDevice eqipment pool - Game Center & Open Feint Leaderboards and Achievements - Touch and Stick controls (Tilt coming soon!) - Ultra-Fast gameplay (well, if you're good enough!) - Awesome pixel particles We released today but an update is already on the way! And if enough people like (read: buy) the game, we will add more and more awesome features! ---------------- UPDATE v1.1: - latest technology of quantum galactic superbombs added - tilt controls - bugfixes and polishing ---------------- UPDATE v1.2: - new power-up - more enemies - more achievements - more ACTION! ... oh yeah. I also added a helpscreen for those of you who don't get it! ![]() ---------------- UPDATE v1.3: - RANKS! - relative touch controls - +achievements ---------------- UPDATE v1.4: - new weapon power-up - boss enemy - +achievements - bugfixes ---------------- UPDATE v1.5: Youtube link | Pop Up - new weapon: homing missile ---------------- UPDATE v1.6 - now runs on 60 fps! - iOS6 compatibility - iPhone5-ready (dropped support for iPhone/iPod 3rd generations) - enhanced gameplay & effects - better tilt controls - bye bye OpenFeint ---------------- UPDATE v1.6.1 -- OUT NOW! The emperor of Planet Zaxxon reported a glitch in our scoring systems! This update adresses this inexcusable failure amongst others: - Highscore display bug fixed - Preferred control mode is now being saved - Minor code optimizations ---------------- GET THE GAME FOR JUST ONE BUCK! cheers! finefin PS: follow us on twitter @canupa and @finefingames for more info Last edited by finefin; 01-12-2013 at 03:48 AM.. |
|
#2
|
|||
|
|||
|
Kudos for the lovely video!
|
|
#3
|
|||
|
|||
|
thank you, robot!
there will be a new one with the next update... I like your performances as well, btw
|
|
#4
|
|||
|
|||
|
Thank you! Since we like each other, I will purchase the game tonight (just off now, no time). Will send you feedback as soon as I got my hands on it.
|
|
#5
|
|||
|
|||
|
Gotta love the trailer
|
|
#6
|
|||
|
|||
|
Looks pretty fun!
|
|
#7
|
||||
|
||||
|
I'm always running into the objects because there is no way to control firing. So I Squeeze in front of an oncoming object and just pray it fires? I thought maybe it would fire as soon as the last bullet disappeared but it seems like it just fires one every 1.5 seconds or something. Sorry, I love the looks but you need to speed up the firing.
|
|
#8
|
|||
|
|||
|
CygnetSeven,
sometimes you have to dodge an enemy - aim for the next one. your autofire will speed up with more kills. the real fun starts, when your multiplier is around x50 ![]() I guess I'll have to add a help screen in one of the next updates... |
|
#9
|
||||
|
||||
|
Okay so I played a bit longer and it makes more sense to me now. If you shoot something your multiplier goes up, as does the difficulty, when you have to dodge your multiplier goes down. Get hit and you drop considerably. The last time I played I got somewhere between 55-60. What a rush, that was pretty fun, thanks for explaining.
|
|
#10
|
|||
|
|||
|
hahaha love the trailer, SOLD!
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|