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  • Publisher: ADM GAMES
  • Genre: Arcade
  • Device: iPhone
  • Size: 27.7 MB
  • Version: 2.21
  • Price: Free
  • Average User Rating: 4.9 (7)
App description: The Ultimate ARCADE ACTION VIDEOGAME for iOS is Here!

Take control of super sword-wielding warrior Sho Blade and DESTROY ALL ENEMIES!!!

Featuring:

* 45 levels to complete
* Secret prizes
* Endless Battle Mode
* Unlockable X-MODE
* Wordwide Leaderboards

Discover the hidden warrior inside you in BLADE DASH CHALLENGE!!!

geniusofhardwork's comments:


Trailer:


Gameplay:


Runner/Action/Reaction Game.
12-29-2011, 08:04 PM
#2
Played the game a bit and it's actually really good. It feels like a reaction type distance game. I'm enjoying it quite a bit. Easily worth a buck. Nice job and I could care less who the hell posted replies. Either way I'm glad they did otherwise I never would have bought the game.

Last edited by J.R. Jalapeno; 12-29-2011 at 08:06 PM.

12-29-2011, 08:18 PM
#3
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
Too bad you didn't make this thread when the game first came out! It's a really good game and holy hell... you were right about the controls. Not that I have a problem with others control shemes, but this is very nice as well. It makes dealing with the action a lot easier and a bit more fun IMO.

I just made it to Hogson and the eyeball. I really am enjoying the game from the design to the gameplay itself.

Tell the devs great job and keep up the good work! Ima play some more tonight.

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus

Last edited by Red1; 01-18-2012 at 01:08 AM.
12-30-2011, 07:28 PM
#4
I might get this game, the graphics are cute!
12-30-2011, 08:29 PM
#5
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
Potential Spoiler!!!

When killing Hogson, do you have to do a double jump to dropkick or do you have to hit him in a certain spot?

I've only managed to actually kill him once and all the other times I get a finish him.

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus
12-30-2011, 08:29 PM
#6
Joined: Jun 2009
Location: Hollywood, CA
Posts: 1,870
looks interesting. I will pick it up (something I rarely find myself doing anymore) because I am trying to attempt something similar - retro-style action game with a designed-for-touchscreen control setup, I too absolutely detest virtual D-pad controls and think that they need to die, die, die...

if all this is, is an "endless runner" than that's cool, but personally I am hoping we'll see more actual platforming action in these types of games soon. I understand why ER's are very popular with the pick up and play crowd (easy in/easy out gameplay), but I definitely crave for something a little more advanced than "hit the right button at exactly the right time or BOOM you are dead!"

<-- and no, I am not saying this about Blade Dash, haven't played it yet - just generalizing. We'll see
12-30-2011, 08:33 PM
#7
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
Quote:
Originally Posted by headcaseGames View Post
looks interesting. I will pick it up (something I rarely find myself doing anymore) because I am trying to attempt something similar - retro-style action game with a designed-for-touchscreen control setup, I too absolutely detest virtual D-pad controls and think that they need to die, die, die...

if all this is, is an "endless runner" than that's cool, but personally I am hoping we'll see more actual platforming action in these types of games soon. I understand why ER's are very popular with the pick up and play crowd (easy in/easy out gameplay), but I definitely crave for something a little more advanced than "hit the right button at exactly the right time or BOOM you are dead!"

<-- and no, I am not saying this about Blade Dash, haven't played it yet - just generalizing. We'll see
Trust me, this definitely isn't your average pick up and play game, but at the end of the day it's probably more runner than platformer.I've been enjoying it a ton and I've actually stopped playing runners, for the most part.

Anyways, I'm definitely looking forward to your idea!

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus
12-31-2011, 01:53 AM
#8
Joined: Dec 2011
Posts: 6
Quote:
Originally Posted by GoofyJmaster. View Post
When killing Hogson, do you have to do a double jump to dropkick or do you have to hit him in a certain spot?

I've only managed to actually kill him once and all the other times I get a finish him.
Hogson takes 2 hits, two slashes/kicks etc
12-31-2011, 03:09 AM
#9
Joined: Dec 2010
Location: Sydney
Posts: 2,556
Played the game a bit.

Very responsive and comfortable controls.
Aged, but excellent pixel art - simple character, enemy and object designs, small vibrancy in colors and old-school animations (the ones that look like there's no animation but rapidly switching frames).
Level/difficulty progression - more enemies & obstacles as you play, unlike other runners that rely on increased speed and/or greater number of obstacles/monsters.

I liked the level progression but restarting at level 1 everytime soon developed into monotony. How bout a level select feature that puts you before a previously reached level to allow the player to jump into more intense action upon restart?
12-31-2011, 09:58 AM
#10
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
Quote:
Originally Posted by geniusofhardwork View Post
Hogson takes 2 hits, two slashes/kicks etc
Okay, I see. It's easier to kill him with 2 slashes. For some reason, I was hell bent on killing him with dropkicks.

Thanks!

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus