Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #1  
Old 02-08-2012, 09:13 AM
WesPaugh's Avatar
WesPaugh WesPaugh is offline
Senior Member
iPhone 4, OS 3.x
 
Join Date: May 2010
Location: Rochester, NY
Posts: 485
Default 100 Trials (of 100 Rogues)

100 Trials is now available on the iOS App Store!

App Store Link: http://itunes.apple.com/us/app/100-trials/id498321766?ls=1&mt=8

Here's a How to Play, for those unfamiliar with 100 Rogues, which is a game we released a few years ago of which 100 Trials is a spin-off, or re-imagining.
http://100trials.com/archives/portfo...howtoplayvideo


From 100 Rogues, 100 Trials pares away the roguelike mechanics and focuses creating on engaging combat encounters. Each of its 100 levels was designed to emphasize combat strategy, puzzle-solving, and exploration to different degrees, but almost all have a healthy dose of randomization that makes them a different experience to play each time.

To those unfamiliar with 100 Rogues, here's a bit about the game's combat. With very few exceptions, each character can take one action each turn. Since there is only one of you and roughly half a dozen monsters acting in a turn, turns are broken up into 2 phases, combat and movement, with all characters acting simultaneously within each. During the combat phase, your opponents can take melee attacks including bite, stabs, pushes, slashes, or swipes, ranged attacks like arrow shots, fireballs, nether bolts, or dodgeballs, or skills like teleport, summon monters, or regenerate health.

You will play as four player classes over the course of the game, including a brand new class to 100 Rogues verterans. Each of these classes has a set of skills they can use to help in combat, either to damage monsters in an area, heal, make monsters not attack, make traps or summon familiars.

The games' story is lite in the same manner of 100 Rogues, and is set in the same universe. Some Rogue has claimed that the last wild Satan has been killed, and your team of characters is on a journey to verify the claim as true by locating Satan's body. Just as 100 Rogues was a mild spoof on RPG stories, 100 Trials takes subtle jabs at sequel conventions as you learn more of the world by mastering the challenges.

Even doing speed runs of the game for completion before release, the game took me about a dozen hours to complete, start to finish, and even longer to achieve the mastery bonuses for each level. At $2, it's a fantastic deal for a well-crafted game.

Hope you all enjoy!

Last edited by WesPaugh; 02-08-2012 at 09:46 AM..
Reply With Quote
  #2  
Old 02-08-2012, 09:20 AM
djflippy djflippy is offline
Senior Member
iPhone 4S, iOS 5.x
 
Join Date: Mar 2009
Posts: 4,444
Default


Reply With Quote
  #3  
Old 02-08-2012, 09:53 AM
AceWizard AceWizard is offline
Senior Member
iPhone 4, iOS 5.x
 
Join Date: Oct 2011
Location: Sweden
Posts: 174
Default

Oooh! I love 100 Rogues, insta buying this!
Reply With Quote
  #4  
Old 02-08-2012, 09:59 AM
BazookaTime's Avatar
BazookaTime BazookaTime is online now
👮 Spam Police 🚓
iPhone 5s, iOS 8.x
 
Join Date: Sep 2009
Location: Colorado
Posts: 5,035
Default

Disregard.

Last edited by BazookaTime; 02-08-2012 at 10:09 AM..
Reply With Quote
  #5  
Old 02-08-2012, 10:05 AM
WesPaugh's Avatar
WesPaugh WesPaugh is offline
Senior Member
iPhone 4, OS 3.x
 
Join Date: May 2010
Location: Rochester, NY
Posts: 485
Default

Thank you, Bazooka! As with 100 Rogues, our touch-to-move combat was designed to work its best when moving one turn at a time, as is usually the case when moving during combat around 5 or 6 enemies. The early challenges involve a lot of tutorial, and I can see where it is a bit less intuitive when moving around a large map, especially one as twisty as the first level.
Reply With Quote
  #6  
Old 02-08-2012, 10:08 AM
BazookaTime's Avatar
BazookaTime BazookaTime is online now
👮 Spam Police 🚓
iPhone 5s, iOS 8.x
 
Join Date: Sep 2009
Location: Colorado
Posts: 5,035
Default

Quote:
Originally Posted by WesPaugh View Post
Thank you, Bazooka! As with 100 Rogues, our touch-to-move combat was designed to work its best when moving one turn at a time, as is usually the case when moving during combat around 5 or 6 enemies. The early challenges involve a lot of tutorial, and I can see where it is a bit less intuitive when moving around a large map, especially one as twisty as the first level.
You're right and now that I think about it is just the early stages where the player is learning how to play. Once the game gets going, it works the way it should.

I am liking this a lot.
Reply With Quote
  #7  
Old 02-08-2012, 10:12 AM
Drexiel Drexiel is offline
Senior Member
iPad 2, iOS 5.x
 
Join Date: Oct 2011
Location: Ponce, PR
Posts: 1,653
Default

!


awesomeee!!!!


will be getting this shortly
Reply With Quote
  #8  
Old 02-08-2012, 10:27 AM
drelbs drelbs is offline
👮 Spam Police 🚓
 
Join Date: Jun 2009
Posts: 9,936
Default

Excellent!

Hate the icon though.
Reply With Quote
  #9  
Old 02-08-2012, 10:32 AM
WesPaugh's Avatar
WesPaugh WesPaugh is offline
Senior Member
iPhone 4, OS 3.x
 
Join Date: May 2010
Location: Rochester, NY
Posts: 485
Default

Quote:
Originally Posted by drelbs View Post
Excellent!

Hate the icon though.
Yeah, it's programmer art (mine). The artist has agreed to redo it, but we want to make sure it's stylistically consistent with the 100 Rogues icon, uses good color, etc. A cleaned up version will go into the games' first update.
Reply With Quote
  #10  
Old 02-08-2012, 10:37 AM
drelbs drelbs is offline
👮 Spam Police 🚓
 
Join Date: Jun 2009
Posts: 9,936
Default

Quote:
Originally Posted by WesPaugh View Post
Yeah, it's programmer art (mine). The artist has agreed to redo it, but we want to make sure it's stylistically consistent with the 100 Rogues icon, uses good color, etc. A cleaned up version will go into the games' first update.
Sorry to hate on your art.

Until then, I'd recommend people slice up one of these and replace the icon art with it:







Quick static shot of the above:


Last edited by drelbs; 02-08-2012 at 10:40 AM..
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent