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  #1  
Old 02-21-2012, 10:13 AM
iND iND is offline
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iPhone 4, iOS 6.x
 
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Default Nose Invaders - (by Dear Future Astronaut AB)


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  #2  
Old 02-21-2012, 04:54 PM
AnarKitty AnarKitty is offline
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  #3  
Old 02-21-2012, 08:09 PM
TheFrost TheFrost is offline
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Game looks insteresting, to say the least, will like to see how the wind behaves... Sanuku?
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  #4  
Old 02-26-2012, 08:21 PM
TheFrost TheFrost is offline
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Finally i bought this... so far (12 levels) and its good, very polished game with some fresh ideas... if you like cut the rope, this is similar but different in several ways and mechanics... so far so good
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  #5  
Old 02-28-2012, 05:22 PM
Sanuku Sanuku is offline
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Default Game Impressions


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Missing some Sound Effects. Did already got in Contact with the Dev to see what the Problem might be in this Case.
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  #6  
Old 03-01-2012, 04:24 PM
Sever77 Sever77 is offline
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Here is official gameplay video http://www.youtube.com/watch?v=nM3njG9tXc8
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  #7  
Old 03-01-2012, 04:34 PM
TheFrost TheFrost is offline
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As i progress (dont know where i get the time to play all this games, really) i feels this game is more of a one-screen platformer than anything else, as you jump using breathing from one platform to the other, and they have special abilities... so far so good, really liking this game
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  #8  
Old 03-05-2012, 09:52 AM
Slimey Slimey is offline
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This one made my boring waiting minutes fulfilled with fun. Although you have to get used to wind changing / jumping technique. Once I got it it became more and more interesting.
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  #9  
Old 03-05-2012, 10:22 AM
TheFrost TheFrost is offline
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Quote:
Originally Posted by Slimey View Post
This one made my boring waiting minutes fulfilled with fun. Although you have to get used to wind changing / jumping technique. Once I got it it became more and more interesting.
Yeah, agree... once you master the breathing/jumping technique, this game becomes special, liking it more and more
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  #10  
Old 03-13-2012, 09:02 PM
dclose dclose is offline
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I love the affect of the breathing, and I've already made suggestions for future "nose-related" game play you could do in the future, on your Facebook page, but I do have one thing I'd like to see fixed in future releases: this game uses the ringer volume for in-game sounds! I always have my ringer volume on full, so I won't miss a call or a message, so it's really, really, really annoying to have a game that plays at full volume. And yes, I can turn off the sounds, but then I miss the aural cues, like breath in and out. Relying on the visuals isn't as accurate. It would be really nice if you changed to using the regular volume for the in-game sounds.

Last edited by dclose; 03-14-2012 at 11:03 AM..
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