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Old 03-08-2012, 01:54 PM
Aztlan.Games Aztlan.Games is offline
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Default The new iPad

Hi folks!

Are some of you already working on supporting the new iPad?

I have decided to give it a try for my upcoming game Tesla Overdrive. I think this should be fairly easy.

What is your opinion?
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Old 03-08-2012, 05:50 PM
mer10 mer10 is offline
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Not yet. I want one in my hands before I start working on supporting the new iPad.
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Old 03-09-2012, 12:37 AM
Aztlan.Games Aztlan.Games is offline
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Well, I had a "first try" yesterday after upgrading my devices and XCode. I was quite excited to have a first look at the new-iPad-simulator, which proved to be even more unhadily then the previous simulators As expected, my iMac's resolution is a serious obstacle here and scrolling the display of the simulator is not an option with fast-paced gameplay.

But it seems to me, if we developers have our texture-filenames right, everything should work immediately and like a charm.

The only thing that bothers me is a question which still remains unanswered to me: did Apple increase the maximum texture size to 4096*4096 or even beyond? Any clues?
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Old 03-09-2012, 04:45 AM
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blitter blitter is offline
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How I would love to get my GPU-hands on one! Yes I'm quite sure it's 4096 though I can't think where I heard this. Also I am certainly not concerned about performance lol, regardless of what others might think!!

Last edited by blitter; 03-09-2012 at 04:47 AM.. Reason: Typo
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Old 03-09-2012, 07:06 AM
mer10 mer10 is offline
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Quote:
Originally Posted by Aztlan.Games View Post
The only thing that bothers me is a question which still remains unanswered to me: did Apple increase the maximum texture size to 4096*4096 or even beyond? Any clues?
I'm curious about the same thing. Hopefully yes.
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Old 03-09-2012, 07:09 AM
Aztlan.Games Aztlan.Games is offline
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That would make things easier, I guess.
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Old 03-09-2012, 08:40 AM
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BravadoWaffle BravadoWaffle is offline
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We are currently (and have been already) developing our next game to support the new higher resolution screen.

It was a HUGE relief to see the download limit bumped up to 50MB because that was proving to be quite a challenge given the massive assets that are required.
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Old 03-09-2012, 08:59 AM
FunInfusedGames FunInfusedGames is offline
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I do mostly retro looking games as Universal apps, so at this time I'm not planning anything new for the new iPad. Though I think I will pick one up, I need to be able to capture video of my games (the emulator runs like crap on my Mac) and I've heard iPads (not sure if all models though) have HDMI out capabilities.
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Old 03-09-2012, 01:54 PM
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blitter blitter is offline
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Lol just read the iPad 2 and iPhone 4S handle 4096x4096 textures.
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  #10  
Old 03-09-2012, 10:18 PM
KelvinZhao KelvinZhao is offline
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4096*4096? Woo, that's some crazy size to work with.
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