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Dynabot - the robo marble (l1games)

03-17-2012, 01:22 PM
DYNABOT - THE ROBO MARBLE (by l1games.com)

Updated on October 27th, 2014

“DYNABOT - an endless Jump'N'Run, into which you can jump, run, dash, swing, skate, surf, switch, hover, shoot and even more!”



DYNABOT - an extraordinary robot, held together by pure energy,which was secretly constructed by the good-natured scientist Ishida Yamamoto in order to protect the world, should it ever come to a misfortune. With his programmed principles and the ability to think neuronally DYNABOT becomes aware of the fact that he has been made for a special reason. And just as it has to come, weird aliens appear.

Kickstarter Teaser:

Dynabot breaks the monotonous endless genre with 4 aspects:

> simple to learn, nevertheless complex like a real platform game
> instant change of different worlds with various types of gameplays
> special rooms with mini-games within the main game
> winding platforms surrounded by beautiful environments


The goal is to free the earth from an invasion of weird aliens! Liberate the seven continent. Encounter abandoned places, in which the alien bosses have been hiding. Use portals to clean up all the places from the invasion of the aliens and go for an endless run to beat your own or your friends´ score!

Find energy cells to activate portals on the go and throw DYNABOT into different worlds with different gameplay styles.
For example, fly in low gravity over the atmosphere or surf your way through an abandoned city across the ocean.

Play mini-games on the go! Run into different rooms and play various Mini-Games.
Receive bonus points to increase the chance of liberation.

Let DYNABOT use his dash-combos and bounce off of stronger enemies and obstacles. Strike back again and repeat your dash on the ground, as well as in the air, until you finally break through their defenses. Also use dash-combos to save DYNABOT from falling into the abyss.

Keep DYNABOT in shape by doing air tricks with his surf- or skateboard, to achieve special air-trick bonuses.

Play the entire game along with its mini-games with only two buttons!

Major updates will bring new worlds, mini-games and characters to expand the scope of the game more and more.

FOLLOW US ON: facebook - twitter - google+

w w w . l 1 g a m e s . c o m

Last edited by SOIL; 10-27-2014 at 05:23 PM.
04-27-2012, 02:56 PM

Hi all,

an update about our current state. atm we working on the game play mechanics, which are almost done. we found out a way to let dynabot run over twisted pipes, loopings and other crazy formed platforms. so get ready for a fast spin in all directions

Dynabot will be able to:

break through destroyable walls
do dash combos on enemies and stronger walls
break through destroyable walls
run faster after a dash (nice on loopings and other freaky track parts)
do stunts when falling > Achievements
double jumps (triple jumps with a timed item)

to be continued....

04-27-2012, 03:09 PM
Nice, I always looking for new endless runners, and this one seems complex, so I will keep an eye on this thread. Best whishes for your game
04-27-2012, 11:50 PM
Joined: Oct 2010
Location: Minneapolis, USA
Posts: 3,659
Glad to see a new update on this. I'm really looking forward to video, and of course the finished product.
05-11-2012, 05:44 AM
Dynabot gets a boost!

Hey guys,

we are proud to announce the expansion of our little humble development team: Martijn Zandvliet from the Netherlands joined us to catapult Dynabot to new heights …and through loopings and more

Martijn belongs to the best game developers this generation, showing remarkable skills in coding gameplay and dynamics – aiming directly for the hearts of all gamers.

He already showed us his capabilities with his own project Volo Airsport, which is a upcoming creative little gem about skydiving – you might want to check it out!

We are really pleased having Martijn on our team and are looking forward to all the amazing things he will do to make “Dynabot: the vision” become “Dynabot: the game”: fast, fluid – fantastic!

Welcome Martijn!

Last edited by SOIL; 04-24-2013 at 10:05 AM.
05-11-2012, 05:57 AM
Will Volo Airsport be completed and ported onto the iOS? It's GREAT!

Oh wait, Dynabot... is it an endless runner again? Or at least have a randomized endless mode present? A sonic-ish runner with high sense of speed is always welcome .
05-20-2012, 07:20 AM
Originally Posted by gunxsword View Post
Will Volo Airsport be completed and ported onto the iOS? It's GREAT!

Oh wait, Dynabot... is it an endless runner again? Or at least have a randomized endless mode present? A sonic-ish runner with high sense of speed is always welcome .
Hi gunxsword

Yes dynabot will have randomly generated platforms and sub zones, reachable through teleporters!


Last edited by SOIL; 04-24-2013 at 10:04 AM.
04-24-2013, 10:03 AM
It was quiet for too long around Dynabot. After resolving some technical difficulties to ensure Dynabot runs on every Device perfectly we are happy to announce development moves forward!

The release date is estimated to eary 2014 and will be availabe for iOS, Android and the OUYA console! A free playable kongregate version is also planned.
Stay tuned for upcoming news…

For more news join us on:

Last edited by SOIL; 04-26-2013 at 02:54 AM.
04-29-2013, 07:56 AM
Joined: Jan 2012
Location: Philippines
Posts: 19,857
Woah, not sure how i missed this announcement, but im definitely on the lookout for this one!

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
05-21-2013, 12:32 PM
Hi all!
Another milestone of the game has been finished! To not keep you waiting, here a fresh screenshot of the actual version: Portals, loopings and twists:

We keep fighting, to bring you the best runner on your mobile phone!

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