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#1
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Last edited by Echoseven; 05-26-2012 at 03:51 AM.. |
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#2
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Last edited by TheFrost; 05-23-2012 at 06:47 AM.. Reason: gameplay video added |
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#3
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This looks pretty great! Came out of nowhere too. Will definitely keep an eye on this thread for other's impressions.
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#4
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hey @Echoseven & @TheFrost,
thanks for posting our Bee Leader game info, screenshots and trailers The game has been released on the NZ App Store and should be appearing in other stores today. If there's anything else you'd like to know please check out our sites: www.flightless.co.nz/beeleader, Facebook (www.facebook.com/BeeLeader) or Twitter (twitter.com/flightlessnz). There are high-res/retina screenshots in our mediakit - www.flightless.co.nz/games-and-apps/bee-leader-media-kit.hi @smes3817, thanks! It's taken a while and we were pretty quiet about it. We released a teaser trailer a while ago (it's on our site/facebook page) which a few people noticed. @toucharcade, thanks for posting our trailer (toucharcade.com/2012/05/23/coming-tonight-27/)Any other questions or thoughts just post and we'll reply here. cheers, Greg & John, Flightless |
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#5
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Hi Flightless, im about to buy your game (in 20 minutes) and I would like to know about future updates planned for the game... and also congratulate you for the awesome trailer you made, well thought
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#6
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@TheFrost,
thanks for your comments about our Official Trailer for Bee Leader - we thought it turned out pretty sweetly in the end ![]() Future plans for the game... more levels! The menu and game are both data-driven so adding levels is almost entirely content. We had a lot of ideas for worlds and surprises we wanted to build for the v1.0 release, so they should be appearing in future updates. We're also working on posters/t-shirts (check our blog) along with some other ideas ![]() We also have plans for a free/lite version. The current paid release is fully standalone and *does not* contain in-app purchasing etc. for levels - they'll be released as game updates. Last edited by flightless; 05-23-2012 at 06:01 PM.. Reason: added free/lite |
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#7
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First, its really polished, has a lot of different control options (Joystick left, right or anywhere; Touch Anywhere and many many Tilt options), the joystick work really well so far, although the bee at maximum speed is quite fast and have to get used to this is no problem at all, I like fast games with good controls, responsive, easy. Menu is presented in a clever way, and it has many things, like Flight Log, Options, Credits, How To Play and the worlds themselves. It work very well and is very well thought. This level is polish-ness is incredible.
Gameplay is like an exploration game, levels are big and you have a lot to collect (flowers, nectar, time to extend sunset, honey pots, break things to discover more nectar, and many more and you get a ranking for the thing you collected), enemies (thunder clouds, eagles, wasps, etc...), traps, puzzles, and more. You have to collect bee related things before sunset to make honey so you will have to be fast if you want to completely fill each hive, adding challenge for those looking to 3 star every level. Its quite different and really enjoyable. Exploration platformer enthusiasts should buy this. Good and well made levels, there is a ton of creativity here. There are only 12 levels but they seem to get bigger as I progress (with more levels to come). Replayability is big for me, as I want to fill hives to the max because I like it. Fun and GOOD game here folks GameCenter support (but you have to activate in the options first, why?) with 10 not so easy achievements and many leaderboardsThe rest, like sounds, music, etc... are very congruent (always play everything with low sound) IAP: Not at all, nothing ![]() This is quite different from what I have seen on iOS, adding the polish quality and the great gameplay, and I like it a lot. Full recommendation Last edited by TheFrost; 05-23-2012 at 06:40 PM.. Reason: more info |
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#8
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Thanks for the early and detailed impressions, TheFrost. This looks like a winner.
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#9
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Quote:
We didn't auto-enable Game Center so players could opt-in rather than opt-out. Nothing is lost as scores and ranks are stored on the device and submitted whenever Game Center is enabled. This initial setting is something that we can easily change in an update so thanks for your feedback. No, there's no in-app purchasing! Last edited by flightless; 05-23-2012 at 06:53 PM.. Reason: IAP |
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#10
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Better than Twitter, here are my Stats:
And I added more to the review Back to play, so awesome ![]() EDIT: I twitted it too Last edited by TheFrost; 05-23-2012 at 06:53 PM.. Reason: Twitted |
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