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HUEBRIX (Grid Puzzler!)

07-18-2012, 05:33 AM
#1
HUEBRIX (Grid Puzzler!)

Hello TA forum-ers!

After completing 5 years, we here at YMS have an announcement that we are very excited about... our next game! We like to call it: HUEBRIX!


Quote:
Welcome to HUEBRIX, a mind bending puzzle game where you must fill the grid on screen with
colored pathways. The only rules are simple, your colored pathways can't cross each other and
the entire grid must be filled on each level. Sounds easy? Forget it, each level will have a variety
of challenging spaces placed on the grid, forcing your pathways to move in one direction, stop
completely, or wrap around the screen to the other side. You may call them obstacles, but a true
person of hubris would call them helpful clues to completing the puzzle!

HUEBRIX starts easy, as any good puzzle should, but as you wind your way through over 100
levels you're going to start to sweat, we guarantee it. Best of all, you can download over 300
additional puzzles, each categorized by difficulty, just in case you need a little more practice
in 'intermediate' level audacity. Conquer the super challenging modes and declare yourself
smarter than all of your friends, or better yet, use our built in level editor to create your own
mind twisting puzzles and share them with everyone!

Whether you are here to brag or brain build, HUEBRIX has the challenge for you. Sit and play
all 100 levels in a single sitting for hours or pick them up and play one at a time, each level
taking only mere minutes to complete. Check out our website at www.HueBrix.com for more
information!
Coming to the iOS and Android stores on August 15th 2012 for $2.99 only. We also plan to give some promo codes during launch week!

Screenshots:







More screenshots here: http://huebrix.com/screenshots.html

Thanks for reading!

Last edited by yellowmonkeystudios; 07-18-2012 at 07:23 AM.
07-19-2012, 12:16 AM
#2
We'd like to take this opportunity to share our experience for deciding the look of HUEBRIX and link you our art journey blog post:

http://www.yellowmonkeystudios.com/b...ngest-journey/

07-19-2012, 12:22 AM
#3
The look is great! Definitely interested!
07-19-2012, 01:20 AM
#4
I had the chance to play this at Casual Connect Asia earlier this year. It's great - before I knew it I'd blown through the first 15 levels or so. It has a really inviting set of controls, and nicely worked out puzzles. Glad to hear it's coming out soon!
07-19-2012, 01:57 AM
#5
Quote:
The look is great! Definitely interested!
Thanks!

Quote:
I had the chance to play this at Casual Connect Asia earlier this year. It's great - before I knew it I'd blown through the first 15 levels or so. It has a really inviting set of controls, and nicely worked out puzzles. Glad to hear it's coming out soon!
Thank you for the kind words, Morgan :-D
07-19-2012, 07:40 AM
#6
I've been beta testing this game for a few days and it's pretty sweet. Great visuals and it's really fun to play, there are also some neat animations and stuff.

I made Trainyard and Disco Zoo. You might like them!

@MattRix | @Trainyard | @Milkbag
07-19-2012, 12:05 PM
#7
Quote:
Originally Posted by ElectricGrandpa View Post
I've been beta testing this game for a few days and it's pretty sweet. Great visuals and it's really fun to play, there are also some neat animations and stuff.
Thanks! Glad you like it!
07-19-2012, 12:16 PM
#8
THIS is the kind of puzzles/games that I like. I can see myself hooked on it the whole summer.
Will there be an iPad version?

marc
07-19-2012, 12:39 PM
#9
Glad you like it!
Yes there will be an iPad version, in fact that is probably our most awesome version (the new iPad)
There will also be a version for iPhones and a version for most Android handsets. A Mac version is coming soon!
PS: We also have a browser playable
07-19-2012, 11:23 PM
#10
I've played this also. The team contacted me quite a while back to have a go at an alpha version. Played the new version at Casual Connect Singapore and we all really enjoyed playing it.

Have you all played Path Pix? It has a little bit of that but with more devious puzzle mechanics.

Good luck with the launch Shailesh and team!