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#1
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#2
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Not much in the way of powerups, and two of three seem to be one-time consumables. When you maybe make 100+ coins a run, consumables costing thousands of coins are not very realistic. Saw one interesting powerup cost 3000 coins. Figured I could play 30 or so games to get it to see if it was a permanent powerup or a consumable - and noticed that the amount of coins I got ingame was not reflected in my total amount I had adding up. May get 100+ ingame and my total of coins went up by twelve! This happened over and over. At that rate I will never get to 3000 coins. Deleted as impossible and not worth the time spent on it.
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#3
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Mr. grizzley, we're looking into your claims that you're not being rewarded all the coins you collect. We've never seen that before and can't reproduce it. We tuned it so that all the rewards should be available with a decent amount of play.
We sent you a PM about helping us track it down. Hope you can help! |
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#4
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I pm'ed back. Let me know how I can help. If my problem with the game is only a bug, then I'd certainly want you to be able to track it down.
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#5
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Well, it does look like the coin problem is a big that they will be fixing. Looking forward to the fix.
It is actually not too bad of a game (coins aside), as I find I can get way further now that I've played it a few more times. Probably the first running game I've seen with triple paths to switch between. |
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#6
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Thanks! We're pretty proud of our triple path system too and think it's quite unique.
As Mr. grizzly says, we are working on a minor bug or two that slipped in last minute before release and we'll have an update shortly. |
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