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[Fighting Game] Kinetic Damage

07-27-2012, 11:22 AM
Joined: Jul 2012
Posts: 198
[Fighting Game] Kinetic Damage

Dear Toucharcade,

I'm Benjamin Marchand, the developer of the upcoming fighting game Kinetic Damage (iOS), and I'm very excited to announce the future release of this 4 years long indie project
(long story short : this is a one-man-only development, which is why it took so much time).

Here is the official trailer :

Release date : Wednesday, 5th June 2013.

Multiplayer coming very soon in a free update.

Worth mentionning, Game has been tested on a 3GS, running at 30 fps : Link.

Quick note about Controls, as they're often a subject of controversy for mobile fighting games : they are touch based, but I spent a lot of time to find the best possible and responsive UI without hiding the action. Result is that every tester, may he be initiated or not to mobile touch fighting games, reported it to be "clear and responsive".
Plus, there will be no quarter-forward like movements. It's either, tap, double tap or hold.

A glimpse at what kind of mindgames & strategy you'll have to deal with :

Levels Ambience :

Youtube link | Pop Up

Fights, AI versus AI video, 720p (video capped at 30fps, but runs @60 fps on iphone 4S) :

Character Creation :

Youtube link | Pop Up

How I tried to "humanize" the AI, with voice commentary :
(make sure to activate subtitles with "CC" button, for written details about how AI "thinks")

I'm maintaining a dev blog since 2009 about the project on Unity forums, which contains videos, pics, coding tips, etc ... so feel free to browse !

And if you like this project, don't hesitate to show some love on Kinetic Damage's Facebook page !

Thank you, now I'll get back to work
Best regards

Last edited by KineticDamage; 05-30-2013 at 05:19 PM.
07-27-2012, 11:53 AM
Joined: Oct 2011
Location: Under your bed
Posts: 1,524
this looks... really good. I'm not usually into fighting games but this one has my interest. I really like the art style, and the fighting styles looks really varied, which is nice. I'll be following it now, keep up the good work!

07-27-2012, 12:16 PM
Joined: Apr 2012
Location: United Kingdom
Posts: 529
This actually looks pretty cool. I like the whole concept, it looks like a one to watch. Looking forward to future updates and announcements prior to the game.

The release being in a couple of months is quite a way away, so you cannot be near completion yet.
07-27-2012, 12:22 PM
Joined: Jul 2012
Posts: 198
Thank you guys !
Actually, to be precise, here is what is left to implement :
- Solo mode. This is the interface & events between fights, will be a event based gamedesign. I don't want it to be "just a succession of fights".
- Multiplayer interface

Everything else is functional, bug free, and smooth, but I want to reserve the full release announcement when I'll have finished the solo mode (so the preview is not cluttered into several pages).
So it's not that far away :-)

I just felt it was time to at least announce the product, after all these years ;-)

Last edited by KineticDamage; 08-15-2012 at 07:45 PM.
07-27-2012, 07:44 PM
This looks fantastic.
07-27-2012, 08:08 PM
Joined: Oct 2010
Location: Minneapolis, USA
Posts: 3,654
What you've shown so far looks really impressive, and I love the plans you have for it. Looking forward to this one a lot!
07-28-2012, 04:08 AM
Joined: Apr 2010
Location: California, USA
Posts: 4,961
Whoa!!!! C'mon, man!!!! I want this, no, I NEED this NOW!!!!
07-28-2012, 08:29 PM
Joined: Jul 2012
Posts: 198
Originally Posted by bigrand1 View Post
Whoa!!!! C'mon, man!!!! I want this, no, I NEED this NOW!!!!
I'm litterally working my ass off 12h / day, 7d / 7, to get it solid & ready asap

Last edited by KineticDamage; 07-28-2012 at 08:42 PM.
07-28-2012, 10:07 PM
Joined: Apr 2010
Location: California, USA
Posts: 4,961
Originally Posted by KineticDamage View Post
I'm litterally working my ass off 12h / day, 7d / 7, to get it solid & ready asap
Right-on! What's worth having is worth waiting for, bud! Just excited about your creation! Looks KILLER! Gonna seriously pay off IMO!
07-28-2012, 10:43 PM
Joined: May 2012
Location: New York
Posts: 1,367

This game has definitely grabbed my attention. Will keep a close watch on this.