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Old 08-07-2012, 01:40 AM
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PikPok PikPok is offline
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Default Inside PikPok: Game Design

We get a lot of inquiries about our game design process at PikPok, so we wrote up a little article to expose our thoughts and process around the game design role within the studio. More at the link

http://pikpok.com/news/inside-pikpok-game-design/

Interested to hear any feedback or alternate philosophies or approaches either here or via comments on the article.



Former "Inside PikPok" articles below:

Technical Art
http://pikpok.com/news/inside-pikpok-technical-art/

Usability
http://pikpok.com/news/insidepikpok-usability/

Quality Assurance Testing
http://pikpok.com/news/inside-pikpok...rance-testing/
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  #2  
Old 08-07-2012, 09:48 AM
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Blackharon Blackharon is offline
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Fantastic read.

The short paragraph on controls (largely breezed over) was the most meaningful to me. Our puzzler's only complaint was that the controls weren't perfect.

I think I need to learn to make controls more invisible.
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  #3  
Old 08-07-2012, 10:12 AM
SylvainDragon SylvainDragon is offline
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how that's really interesting.
thanks a lot
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  #4  
Old 08-07-2012, 10:17 AM
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antony.thai antony.thai is offline
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Great share! Thank you a lot!
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  #5  
Old 08-07-2012, 10:20 AM
Edwardo Edwardo is offline
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Great share!
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  #6  
Old 08-07-2012, 12:46 PM
Greyskull Greyskull is offline
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After playing Monsters Ate My Condo, I just assumed that your design process was fueled by absinthe, after which you locked the coders in an opium den until they had a finished product to release.
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Old 08-07-2012, 01:01 PM
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Blackharon Blackharon is offline
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Quote:
Originally Posted by Greyskull View Post
After playing Monsters Ate My Condo, I just assumed that your design process was fueled by absinthe, after which you locked the coders in an opium den until they had a finished product to release.
The apron in the photo is quite telling. And fetching. Any link to order that on line?
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Old 08-07-2012, 10:34 PM
wilflare wilflare is offline
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thanks for the link! I'm not a developer myself but reading it makes me rethink my approach as I test games, etc
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  #9  
Old 08-08-2012, 07:45 AM
Mooflet Mooflet is offline
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Does PikPok do contract work? I'm guessing not? Thought I'd ask anyways. I'm just having trouble finding a game studio that does contract work? Any suggestions?
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  #10  
Old 08-08-2012, 08:53 PM
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PikPok PikPok is offline
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Quote:
Originally Posted by Mooflet View Post
Does PikPok do contract work? I'm guessing not? Thought I'd ask anyways. I'm just having trouble finding a game studio that does contract work? Any suggestions?
No.

Try these guys

http://www.pixelthismobile.com/
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