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  #1  
Old 08-08-2012, 06:11 AM
Echoseven Echoseven is offline
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Default Super Mole Escape - (by adult swim and Grumpyface) - Universal App


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Last edited by Echoseven; 08-13-2012 at 05:49 AM..
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  #2  
Old 08-08-2012, 06:18 AM
oooooomonkey oooooomonkey is offline
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Adult swim always = instabuy for the humor alone
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  #3  
Old 08-08-2012, 06:57 AM
Capricornman Capricornman is offline
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I'm sure many of us already have "Diggin'Dogs" and "Duckers"
So this game reminds me of these and the spinning wheel is just like "Exstinction Squad" so.....????? I'll wait to see but unsure if I need it or want it right now
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  #4  
Old 08-08-2012, 07:04 AM
Eraser74 Eraser74 is offline
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Adult Swim = instantbuy

Although I didnīt care much vor Velocirapture.
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  #5  
Old 08-08-2012, 08:06 AM
Exact-Psience Exact-Psience is offline
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Vertical Runner from Adult Swim? INSTA-F**KIN-BUY!

I love Captain Antarctica and Diggin Dogs which are two different games, but this looks like it has a similarity to both. Either way, I win!
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  #6  
Old 08-08-2012, 08:39 AM
pavarotti2007 pavarotti2007 is offline
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Quote:
Originally Posted by oooooomonkey View Post
Adult swim always = instabuy for the humor alone
Couldn't agree more. Quality is always good too.
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  #7  
Old 08-08-2012, 08:48 AM
LOLavi LOLavi is offline
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For Adult Swim, I'll buy
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  #8  
Old 08-08-2012, 09:01 AM
TheFrost TheFrost is offline
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What I like about this one is the multiplayer
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  #9  
Old 08-08-2012, 09:18 AM
syntheticvoid syntheticvoid is offline
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WOOYEAH!!! Another AS Game!?!? Instabuy! =oD

I will agree, it looks awfully similar to Diggin Dogs, Duckers, and others... but AS's published games almost always have some sweet scoring systems, and that extra something special that makes the game stick out above everything else in the genre...

Can't wait! =oD
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  #10  
Old 08-08-2012, 09:25 AM
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GrumpyfaceChris GrumpyfaceChris is offline
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We worked hard on this one, so super excited to have it finally come out! If any of you guys enjoyed Bring Me Sandwiches!!, that was our first game with Adult Swim, and this is the second (and we had a great time with them on this!)

One little nugget I'll leave you in response to "How is this game different from your typical vertical endless runner?"

I think people will find that, at its core, this game feels very different from other endless-type games. The first difference is the way in which speed is incorporated into the game. In most endless games, when you get far enough the game moves faster for you automatically.. and eventually it gets too fast to maintain control and you lose, right?

In Super Mole Escape, you are ALWAYS in control of your speed, and there are tons of ways to increase it to a crazy degree. Think of it more like a vertical racing game: you can aim for speed boosts on the course that can be chained and multiplied (which also allow you to take short-cuts), you can grab power-ups from the course to go faster, and over time you can work towards upgrading any of the seven different characters to be faster and get further and further into the game. So you'll need to do everything you can to go as fast as freakin' possible and avoid capture by the warden, as well as various other hazards and obstacles.

We've thrown a bunch of various "Mario Kart"-esque elements into the game, because we thought that would be an interesting source to mix into our delicious moley stew. (and because we freakin' love Mario Kart)

I think that's it for now.. looking forward to seeing what you guys think... and competing against you in Versus Mode! (did I mention that Versus has a rank-up/badge ladder feature?)
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