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App description: Welcome to Space Inflaters - a shooter like no other!

When aliens threaten to invade, there's only one thing to do: inflate them like a balloon and pop 'em out of the galaxy!

Armed with a fleet of unique ships and an arsenal of devastating powerups, you're the last line of defence against the endless horde.

Come and experience the latest addictive title by Dobsoft Studios, creators of the hit "Gun Fu: Stickman Edition"!

See what people have been saying about Space Inflaters!

" Cannot say enough good things about this game! In a word - fantastic!"
" Quite addictive !!!! I simply love this app..."
" AWESOME! Sooo addictive! It's really hard to write this review and play the game at the same time but I just can't put it down!!!"

Features

- Endless scaling action that offers a different experience every play
- Battle huge bosses, hell bent on your destruction
- Earn coins to unlock a variety of spaceships, powerups and levels
- Compete against the world as your score is ranked against the best after every trip through the galaxy
- Built from the ground up to support the New iPad's screen. No upscaling here!
08-16-2012, 09:08 AM
#2
Joined: Jun 2011
Posts: 3,177
Excellent game slick controls, a lot of fun and don't worry you can still play without making a bunch of IAP plus the boss fights are crazy

Game center:dreadnokv1/ Twitter:@dreadnokv1
Ravenmark:Scourge of Estellion Best TBS since Advance Wars http://itunes.apple.com/us/app/raven...6806?ls=1&mt=8

08-16-2012, 07:35 PM
#3
Thanks for the post, Sink. And we're really glad to hear you're enjoying it, Dreadnok - the positive feedback makes it all worthwhile

(oh, and it's Dobsoft, not Dopsoft, lol )

Last edited by Rowan Edmondson; 08-16-2012 at 07:38 PM.
08-16-2012, 07:55 PM
#4
Joined: Feb 2012
Location: Germany
Posts: 3,454
Quote:
Originally Posted by Rowan Edmondson View Post
(oh, and it's Dobsoft, not Dopsoft, lol )
yeah I've noticed this too late and can't change it anymore sorry for that, maybe a mod can change it

btw your game is awesome I'm enjoying it a lot.. good job

Game Center: sink_or_swim
08-16-2012, 09:00 PM
#5
Joined: Nov 2009
Posts: 5,148
Surprisingly nice little game. I would have much preferred a purchase price and better reward balance as opposed to one steering you towards IAP. Frame rate begins to suffer with increased enemies on screen.
08-16-2012, 10:21 PM
#6
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,717
In case people don't realize, this is from the creators of Bathtime Boogie, a deceptively simple-looking shmup that made the rounds of the Bullet Hell Fanatics group.

Like Gabrien said, the IAP push is disappointing, but the gameplay and pedigree is there.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
08-17-2012, 12:45 AM
#7
Thanks for the feedback guys!

Yeah, the IAP balance is always a really tough one as a developer.

With Space Inflaters, our first priority was to try and make something cool that anyone could download for free, and through effort and/or skillful play, be able to unlock all the content available without absolutely having to spend money. From our perspective, it really just means that a much wider audience can have the game, but the folks who have a dollar or two to spend on extras can still do so.

In saying that, we're always trying to improve the reward balance and sincerely take all the feedback from you guys with great consideration.

P.S. awesome to see Bathtime Boogie mentioned- still has a special place in my heart
08-17-2012, 12:58 AM
#8
Joined: Apr 2010
Location: California, USA
Posts: 3,905
I enjoyed testing this game! Refreshingly different take on the regular shooter. I like the way when you shoot the baddies they inflate and become pickups themselves afterwards. The action gets frantic with so many things on the screen at the same time and the difficulty ramps up considerably, but not overly so. Colorful, fun game for anyone IMO.
08-17-2012, 03:41 PM
#9
Joined: Apr 2012
Location: Maine!
Posts: 4,166
Game Impressions

So, I've now played this for about 20-30 minutes, aaaaand...

Oh yeah! This is the kind of game that makes the phrase, "casual gaming" a good thing!

Cute? Check.

Novel? Check.

Easy to pick up and play? Check.

Learning curve is challenging but not frustrating? Check.

Upgrades are attainable without excessive grinding? Check.

IAPs are more a way of supporting the developer than making the game playable? Check.

Good work!

Who says there's no originality left in the world?

DBC

I give up.
08-18-2012, 07:53 AM
#10
Game Impressions