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  #1  
Old 08-29-2012, 04:47 AM
rebel twins rebel twins is offline
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Default Night Flight by Rebel Twins is now live!




Night Flight - Official Trailer:


Low bandwidth Version | Pop Up



Night Flight: http://itunes.apple.com/app/night-flight/id544012514?l=pl&ls=1&mt=8
Night Flight HD: http://itunes.apple.com/us/app/night-flight-hd/id553779420?l=pl&ls=1&mt=8

Last edited by rebel twins; 08-29-2012 at 05:04 AM..
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  #2  
Old 08-29-2012, 08:03 AM
slewis7 slewis7 is offline
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This looks really nice! I am looking forward to impressions.

Last edited by slewis7; 08-29-2012 at 02:18 PM..
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  #3  
Old 08-29-2012, 12:38 PM
syntheticvoid syntheticvoid is offline
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wound up getting this because of Squarezero's impressions in the iPhone thread... I got both builds (sd + hd) after playing the first two levels in the sd version. It's a great game. I'll just go ahead and quote zero...


Quote:
Originally Posted by squarezero View Post
I had a chance to play through most of stage 1 (7/8 levels). The first 2 or 3 are clearly tutorials (though they are not labeled as such), gently introducing gameplay elements while giving you an opportunity to get used to the controls. In fact, the first six levels were all fairly short; level 7 proved to be much longer and challenging; if the rest of the levels are that long, the game may indeed live up to the promise of "hours of gameplay."

Basically, Night Flight is a polished, fairly gorgeous-looking puzzle 2.5D "platformer". You play a teddy bear trying to escape from a demented toy factory (no explanation of why you ended up there) on a little toy plane. Controls are simple: tap on the left to rotate left, tap on the right to rotate right. Each level is made up of a variety of obstacles and environmental features/hazards: your objective is to collect as many stars as possible, find the remote control that opens the level door, and make your way to the exit without destroying your plane. There are also power ups including magnets (which allow you to collect stars from farther away) and rocket boosts. Some levels are fairly straightforward; other are pretty intricate, even making use of the 3D environments. There a many nice detailed touches that make you smile, like the way the bear hoots and hollers when you do a loop, and a nice use of close-ups and slow-mo at the appropriate moment.

At the end of a level you are evaluated based on stars collected, time, max speed. I had yet to do better than 2/3 stars.

I won't comment on the iPad pricing policy (I've been playing on my 4S, but I could see this working well on a larger screen). But it certainly seems worth the small price of admission -- so far at least.
**and by the time I hit the 3rd level on my 4th gen, the game's performance started suffering quite a bit... so if you've got both an iPad and a 4th gen, I'd stick with the HD build...
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