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  #1  
Old 08-30-2012, 07:09 PM
bastband bastband is offline
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Default Non IAP games

Is it a good idea t start a non IAP games thread?
I for one am fed up of paying out, then paying out again. I know that in a lot of instances you do not have to purchase, but what has happened to the 'good old fashioned' game.
(Please excuse if this topic has been broached already)
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  #2  
Old 08-30-2012, 07:30 PM
TheFrost TheFrost is offline
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Games with no IAP at all, from what I have installed:

Super Crate Box
Ski Safari
Bee Leader
Blast-a-Way
Bitless
Bad Hotel
Sunshine
Monsters Ate My Condo
Waking Mars
The Last Rocket
Monkey Ninja
Bubble Pig
League of Evil 2
Silverfish
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  #3  
Old 08-30-2012, 07:34 PM
VaroFN VaroFN is online now
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GTA 3
Max Payne
Cthulhu Saves The World
Invader Hunter
Crow
McPixel
Mikey Shorts
1-bit Ninja
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  #4  
Old 08-30-2012, 07:47 PM
Exact-Psience Exact-Psience is online now
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When you say non-IAP, how do you mean? There are different types of IAPs acceptable to the general TA crowd. I for one, am in favor of having IAPs in game as long as they are not required to progress in the game and as long as it isnt something that affects leaderboards scores.

Types of IAPs i consider acceptable are the following (although i might miss something important):

1. IAP for the impatient
2. IAP to Unlock/Purchase Chapters & Expansions or to Unlock the Full Game
3. IAP for additional visual and audio cosmetics
4. IAP for donation
5. IAP for double ingame currency game - I usually get this because it doesnt change the game experience, but improves the speed of acquiring stuff without having to skip any of the fun.

To be honest, I prefer paying a game full up front like the case of premiums like Anomaly Warzone Earth, Infinity Blade and Final Fantasy Titles, etc... Because I still get what i pay for. Axon Runners was a good $4 (or was it $5) purchase for me because i found the game very entertaining, and the IAP does not affect the game much to make the game too easy and the advantage you get for the IAP boards are more cosmetic than game-affecting.

What I hate most, are games that let you buy "I win" items or effects though IAP, and when they affect either the game's leaderboards, or the multiplayer aspect of the game.
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  #5  
Old 02-02-2013, 08:02 AM
BlueTrin BlueTrin is offline
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He said `no IAP at all` in his post.
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  #6  
Old 02-02-2013, 10:09 AM
chimpman252 chimpman252 is offline
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Quote:
Originally Posted by Exact-Psience View Post
When you say non-IAP, how do you mean? There are different types of IAPs acceptable to the general TA crowd. I for one, am in favor of having IAPs in game as long as they are not required to progress in the game and as long as it isnt something that affects leaderboards scores.

Types of IAPs i consider acceptable are the following (although i might miss something important):

1. IAP for the impatient
2. IAP to Unlock/Purchase Chapters & Expansions or to Unlock the Full Game
3. IAP for additional visual and audio cosmetics
4. IAP for donation
5. IAP for double ingame currency game - I usually get this because it doesnt change the game experience, but improves the speed of acquiring stuff without having to skip any of the fun.

To be honest, I prefer paying a game full up front like the case of premiums like Anomaly Warzone Earth, Infinity Blade and Final Fantasy Titles, etc... Because I still get what i pay for. Axon Runners was a good $4 (or was it $5) purchase for me because i found the game very entertaining, and the IAP does not affect the game much to make the game too easy and the advantage you get for the IAP boards are more cosmetic than game-affecting.

What I hate most, are games that let you buy "I win" items or effects though IAP, and when they affect either the game's leaderboards, or the multiplayer aspect of the game.
It's debatable whether the TA community approves of these types of iAP...

1 and 5 destroy the purpose of playing a game. It feels pointless working to get to the end when you know you can just spend money to set the difficulty to "unfairly easy"

2 and 3 are annoying, when I pay money for a game I'd like just the whole thing. But at times it can be acceptable, like DLC with console games.

4 is the only one I actually accept.

As for games with NO iAP, see:
World of Goo
Superbrothers S&S
Nihilumbra
Wave Trip
All GTA games
Hundreds
Incoboto
Bastion
Swordigo
Perfect Cell
Critical Missions: SWAT
Tiny Wings
League of Evil 1&2

And Rayman Jungle Run is an honorable mention, it's my GOTY for giving a full console experience that works on mobile but recently got paid DLC that unlocks other character costumes. I wish we could have gotten them for free, but this literally doesn't affect your game progress or difficulty (no features for paid characters other than looks) whatsoever.
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  #7  
Old 02-02-2013, 02:06 PM
Exact-Psience Exact-Psience is online now
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Quote:
Originally Posted by chimpman252 View Post
It's debatable whether the TA community approves of these types of iAP...

1 and 5 destroy the purpose of playing a game. It feels pointless working to get to the end when you know you can just spend money to set the difficulty to "unfairly easy"

2 and 3 are annoying, when I pay money for a game I'd like just the whole thing. But at times it can be acceptable, like DLC with console games.

4 is the only one I actually accept.

As for games with NO iAP, see:
World of Goo
Superbrothers S&S
Nihilumbra
Wave Trip
All GTA games
Hundreds
Incoboto
Bastion
Swordigo
Perfect Cell
Critical Missions: SWAT
Tiny Wings
League of Evil 1&2

And Rayman Jungle Run is an honorable mention, it's my GOTY for giving a full console experience that works on mobile but recently got paid DLC that unlocks other character costumes. I wish we could have gotten them for free, but this literally doesn't affect your game progress or difficulty (no features for paid characters other than looks) whatsoever.
I did say these are MY accepted IAP schemes.

But i still firmly believe in what i put in there because these have never tempted me to buy anything except the doublers.

For #1, what i actually meant here are those games which NEVER need the IAPs to progress. Perfect examples are EPOCH., MC3, IB1&2, Asphalt titles, and ARC Squadron. I think of them as soft cheats that you need to purchase to acquire. As long as the game does not force me to buy them, it is acceptable to me.

2&3 may be annoying to some, but im sure it is generally acceptable in the TA community in general.

Thing is, i understand how difficult it is to make an iOS dev living with the current crowd that is the appstore. If the IAPs were made for the devs to make extra but are totally optional, is acceptable to me. Forcing you to buy IAPs is a different story.
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  #8  
Old 02-02-2013, 03:49 PM
september september is offline
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Great thread and a good idea.
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  #9  
Old 07-03-2013, 10:12 PM
AeonGrey AeonGrey is offline
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I agree with the sentiment so far that we keep the list strictly non IAP. As in, if it has a "top in app purchases" tab on its main info page, it can't be on the list.

Anyway, out of what I have:

Doom
Minecraft Pocket Edition
Sid Meier's "Pirates!"
LIMBO
XCOM: Enemy Unknown
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  #10  
Old 07-04-2013, 12:03 PM
Exact-Psience Exact-Psience is online now
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I guess i never really posted my list of no-IAPs, ones that i can remember

Games without IAPs:

Star Wars KOTOR
Indiana Stone
Polara
Ronin
Rayman Jungle Run
Chaos Rings 1, Omega & 2
Spiral Ep1
XCom Enemy Unknown
Limbo
Ravensword 2
Zombies.
Liberation Maiden
After Burner Climax
Danmaku Unlimited 2
Wrestle Jump
Fireball SE
Inferno+
Anomaly Korea
Anomaly Warzone Earth
Asterogue
Attack of the Spooklings
The Bard's Tale
Crow
Dungelot
Eve of Impact
Gene Effect
Unmechanical
God of Blades
LOE 1, 2 and 3
Invader Hunter
Lara Croft
LEGO Star Wars The Yoda Chronicles
Meganoid 1 & 2
Mirror's Edge
Momonga Pinball
Monkey Ninja
Monsters Ate My Condo
Nihilumbra
Perfect Cell
Plasma Sky
Plants Vs Zombies
The 7th Guest
Waking Mars
Sword and Sworcery
Shardlands
Shadowgun
Run Roo Run
Final Fantasy Tactics
774 Deaths
Ark of Sinners
Ridiculous Fishing
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