Preferred FPS accelerometer controls

10-11-2012, 09:46 AM
#1
Preferred FPS accelerometer controls

I know most of you (or all) - me included like a virtual joystick to move and swipe to look in first person shooters.

But what if one of those (either look or move) has to be controlled by the accelerometer? Which do you like better? (leave gyroscope out of this).

- for "tilt" to move check out the game called "Cube", which is free
- for "tilt" to look check COD WaW Zombies and in the settings choose accelerometer controls


Here's my opinion. Tilt to move control is bad in every way. You can't really move how you want and it feels very "jumpy". But the creators of Cube did a great job though - accelerometer calibrates each time you stop for a while and the cross indicator is a big help too, but it's still terrible.
"Tilt" to aim/look is way better imo, you can easily aim and it even adds to the whole first person atmosphere.

What do you think?

Last edited by Primoz; 10-11-2012 at 10:00 AM. Reason: Im am bed at speling
10-11-2012, 10:10 AM
#2
I just really like the Modern Combat series controls and how you can customise them

10-11-2012, 10:30 AM
#3
Quote:
Originally Posted by LOLavi View Post
I just really like the Modern Combat series controls and how you can customise them
....

You didn't read my post or you're either really immature for saying that.

Last edited by Primoz; 10-11-2012 at 11:18 AM. Reason: Added words
10-11-2012, 12:10 PM
#4
Quote:
Originally Posted by Primoz View Post
....

You didn't read my post or you're either really immature for saying that.
Well that's immature attacking me like that for an opinion. I did read it and I know you asked what if either moving or aiming was done by accelometer, but I just said I don't even want to answer it, because I'm fine with the default controls. Chill bro.

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10-11-2012, 12:24 PM
#5
@LOLavi, I'm sure you played games with both accelerometer controls, so I'd appreciate if you could answer the question, because I'm keen on knowing your opinion. But that off-topic MC fan-boy post was just unnecessary.
10-11-2012, 12:49 PM
#6
Quote:
Originally Posted by Primoz View Post
@LOLavi, I'm sure you played games with both accelerometer controls, so I'd appreciate if you could answer the question, because I'm keen on knowing your opinion. But that off-topic MC fan-boy post was just unnecessary.
So was your attack. And I have and I hated them, thats why I said my opinion. And we're talking of FPS games... Not racing games or ball rolling games. I generally hate accelerometer or gyro in shooters. But if I had to choose I'd choose moving

Gameloft Live: IDontKiIIPpl (idontkiippl without capital letters)

I make EDM music No I'm not some pro who's signed to some major lable.http://YouTube.com/okayyymc3
10-11-2012, 12:57 PM
#7
Thanks! That's all I wanted to know

Its weird how we two always end up in a fight...
10-11-2012, 03:27 PM
#8
Quote:
Originally Posted by Primoz View Post
Thanks! That's all I wanted to know

Its weird how we two always end up in a fight...
We do? I don't remember us fighting I only remember your name
10-11-2012, 03:31 PM
#9
We did. Right after when I came to this forum xD
10-11-2012, 03:35 PM
#10
I think doom resurrection worked great with accelerometer controlls. But only because it was on rails. Controlling with tilt and controlling with touch controlls at the same time is awkward.