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  #1  
Old 10-26-2012, 01:45 PM
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opsive opsive is offline
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Join Date: Feb 2009
Location: Raleigh, NC
Posts: 48
Default Terminal Escape - Escape from Airport Security

Terminal Escape
Release Date: January 17, 2013



Airport security is getting even more out of hand! First there were the privacy-intruding radiation-leaking full body scanners, now the administration has installed a new mandatory advanced conveyer belt screening process. It is your job to avoid this revamped security before the screening process prevents you from reaching your flight.

Features:
  • 60 level across 4 unique terminals
  • Jump, duck, and dodge 16 different obstacles
  • Daily challenges awarding bonus coins
  • Power ups to improve your score
  • 4 characters to choose from
  • Game Center, Facebook, and Twitter integration
  • iCloud support across devices

Trailer:

More Screenshots:








Last edited by opsive; 01-07-2013 at 07:54 AM..
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  #2  
Old 11-17-2012, 06:17 PM
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opsive opsive is offline
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We're still looking for some beta testers - release candidate one goes out tomorrow! Sign up link: http://tflig.ht/yHGT0g.

We decided to have some fun and add a few more characters to the game. You'll be able to play as a Gippy (a guy), Lily (a girl), Agent Frisk (airport security agent), or Stanly (an old guy).

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  #3  
Old 11-17-2012, 11:57 PM
Fastbridge Fastbridge is offline
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iPhone 5, iOS 6.x
 
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I signed up for testing. I have a test flight account and I'm ready to go. Lol
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  #4  
Old 11-18-2012, 04:59 AM
Exact-Psience Exact-Psience is online now
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Signed up for beta! Hopin my application is considered. Thanks!
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  #5  
Old 11-18-2012, 05:08 AM
Kofiaa Kofiaa is offline
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Would love to test, signed up.
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  #6  
Old 11-18-2012, 10:51 AM
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opsive opsive is offline
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Awesome - thanks for all of your interest. We've approved all of the requests so far, and should be able to get a build out later today.
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  #7  
Old 11-18-2012, 10:23 PM
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opsive opsive is offline
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We just sent out release candidate 1 to those that signed up. With this build we are mostly looking at level balancing and any bugs. We know that the icon still needs some work, and the daily challenges probably are not up to par.

We are planning on sending out release candidate 2 next weekend, so there's still a little bit of time to get your input in. We plan on submitting the RC2 build to the app store.

Thanks again to everybody that is testing.
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  #8  
Old 11-19-2012, 02:25 AM
Kofiaa Kofiaa is offline
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I've been playing, will send feedback via email.
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  #9  
Old 11-19-2012, 06:26 AM
williamsyee williamsyee is offline
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iPhone 4S, iOS 6.x
 
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Location: Malaysia
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Found 1 bug:

Step to simulate:
1. Select 1 level to play
2. During the game, tap pause
3. Tap resume
4. Before the counter finished, tap the screen
5. Found out score is starting to reduce in a more faster manner.

Found another text problem. "Completed" is unable to view entirely.
Please refer to the attachment. iPhone4S iOS 6.0.1
Attached Images
File Type: jpg Photo 19-11-12 19 47 29.jpg (101.8 KB, 2 views)
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  #10  
Old 11-19-2012, 09:01 AM
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opsive opsive is offline
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@kofiaa -

Thanks! I just sent you a reply asking a couple of follow up questions

@williamsyee -

Good catch! I don't think we would have found the countdown bug.


To show our appreciation, we plan on sending out promo codes as soon as the game is released to those that gave us their feedback. You can still sign up at http://tflig.ht/yHGT0g (we have a few more days until the last build)
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