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  #1  
Old 11-05-2012, 07:41 PM
teacup42729 teacup42729 is offline
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Default EEK! by Don't Step On The Cracks [universal]





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This is my new game, out now!

Any questions, comments, suggestions, whatever, just ask and I'll do my best to answer!

Last edited by teacup42729; 11-06-2012 at 09:42 AM..
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  #2  
Old 11-05-2012, 08:33 PM
Baracus Baracus is offline
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Bought! Love the idea. Any chance of adding relative touch control? Really not getting along as friends with the tilt

Edit: If you could, just implement the control from On the Wind... That was perfect, fast, precise and controllable?

Last edited by Baracus; 11-05-2012 at 08:39 PM..
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  #3  
Old 11-05-2012, 09:28 PM
Sanuku Sanuku is offline
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Default Game Impressions


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I`m kinda getting to old for those kind of Games...
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  #4  
Old 11-05-2012, 09:35 PM
Hambo12 Hambo12 is offline
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Epic
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  #5  
Old 11-05-2012, 11:41 PM
AnarKitty AnarKitty is offline
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Looks like a lot of fun, and it's a clever hook, too.
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  #6  
Old 11-06-2012, 01:24 AM
Exact-Psience Exact-Psience is online now
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I did say imma buy day 1 in the upcoming games thread so... BOUGHT!
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  #7  
Old 11-06-2012, 01:27 AM
Exact-Psience Exact-Psience is online now
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says it was released 10th of October? How come we didnt hear of this?
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  #8  
Old 11-06-2012, 01:39 AM
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metalcasket metalcasket is offline
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Quote:
Originally Posted by Exact-Psience View Post
says it was released 10th of October? How come we didnt hear of this?
It was probably one of those cases where the game was (I think) approved by the 10th of October but was set to go on sale on a specific date. Happens quite a bit.

Regardless, interested in hearing your impressions on the game.
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  #9  
Old 11-06-2012, 03:44 AM
Andy C83 Andy C83 is offline
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This game is hard, but damn it's good. Comparisons will be made to Tilt to Live, since this is also an object avoidance game which is controlled solely by tilt. But whereas TTL eased you in slowly and got progressively more difficult, EEK! starts kicking your ass from the first second. And I love it.

The game is pretty simple. You're a SPACE SHIP. You need to avoid FIREBALLS and COMETS. And GARBAGE. These things will EXPLODE into each other, leaving behind gold. Collecting enough gold will cause a POWER UP to appear. Collect the POWER UP, and smash everything. Get a high score.

Completing achievements will raise your score multiplier, of which there are 55.

There are 3 options for tilt sensitivity: low, med, high. Using the default med option seems fine for me so far. I understand that some people don't like tilt control, but I don't think that touch control would work in this game.

There are no IAP in this game.

This game is recommended by me.

From what I can tell the game is made by one guy: David Buttress, of Don't Step On The Cracks.

Well done, Sir. And thank you.

Last edited by Andy C83; 11-06-2012 at 06:16 AM..
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  #10  
Old 11-06-2012, 04:08 AM
L.Hash L.Hash is offline
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The concept is interesting and fresh.

Game looks nice, tilt controls work great, music is unbelievably good. Somehow this game reminds me of Super Hexagon in its minimalist design.

But I wish there was more incentive to play. Yes they have tons of Game Center achievements but tying these to mini-goals and organize them in a way that provides a better sense of progression would help me get a purpose to play. Most games do it these days.

Other than that fun game.
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