Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #1  
Old 11-13-2012, 10:25 PM
Agas Agas is offline
Senior Member
iPad (3rd Gen), iOS 6.x
 
Join Date: Jan 2011
Posts: 2,348
Default Sixis (by Jason McIntosh)


Reply With Quote
  #2  
Old 11-14-2012, 12:17 AM
Grudunza Grudunza is offline
Member
iPad (3rd Gen), iOS 6.x
 
Join Date: Oct 2012
Posts: 45
Default

Great little game.
Reply With Quote
  #3  
Old 11-14-2012, 12:38 PM
JmacDotOrg JmacDotOrg is offline
Junior Member
iPad 2, iOS 6.x
 
Join Date: Jun 2012
Location: Boston
Posts: 4
Default

Hooray! Thank you for posting this.

Those interested in design chatter may wish to read a blog post about various decisions I made while putting this app together: [url]http://gameshelf.jmac.org/2012/11/announcing-sixis-for-ipad/[/url]
Reply With Quote
  #4  
Old 11-16-2012, 12:06 PM
MrMojoRisin MrMojoRisin is offline
Senior Member
iPad mini, iOS 6.x
 
Join Date: Jul 2012
Posts: 1,129
Default

Any reason this game could not have been made on the iPhone?
Reply With Quote
  #5  
Old 11-16-2012, 12:30 PM
sizzlakalonji's Avatar
sizzlakalonji sizzlakalonji is offline
Moderator
iPad 2, iOS 6.x
 
Join Date: Apr 2009
Location: Indiana, USA
Posts: 5,708
Default

Quote:
Originally Posted by MrMojoRisin View Post
Any reason this game could not have been made on the iPhone?
Probably not, but the UI would have to be significantly altered. The text is pretty small even on the iPad.
Reply With Quote
  #6  
Old 11-17-2012, 12:52 PM
JmacDotOrg JmacDotOrg is offline
Junior Member
iPad 2, iOS 6.x
 
Join Date: Jun 2012
Location: Boston
Posts: 4
Default

My specific vision for iOS Sixis was as a digital tabletop game, where the device would lie flat among the players gathered around it. In my experience, this just doesn't carry well to the small screens of phones, so I decided early on to focus just on iPad (at least for this edition's initial release).

And, yes, an iPhone edition would require a different UI, one optimized for use by a single player holding and viewing the device at a time. That's fine for single-player mode or network play, but this isn't what I was aiming at with v1.0.

I do appreciate the feedback! It helps a lot in guiding what decisions I'll make for where to take this app next.
Reply With Quote
  #7  
Old 11-17-2012, 11:29 PM
ColeDaddy's Avatar
ColeDaddy ColeDaddy is offline
Moderator
iPad Air, iOS 7.x
 
Join Date: Mar 2010
Location: Washington D.C.
Posts: 2,920
Default

I'm on the fence with this one since I'm counting my shekels after blowing out my ipad app/game budget so early in the month. A gameplay vid would probably help out...
Reply With Quote
  #8  
Old 11-18-2012, 12:06 AM
FPE FPE is offline
Senior Member
iPad 2, iOS 5.x
 
Join Date: Sep 2010
Location: World, now Belgium
Posts: 3,031
Default

Can anybody share th experience as a solo game?
Reply With Quote
  #9  
Old 11-27-2012, 04:24 PM
JmacDotOrg JmacDotOrg is offline
Junior Member
iPad 2, iOS 6.x
 
Join Date: Jun 2012
Location: Boston
Posts: 4
Default

Quote:
Originally Posted by ColeDaddy View Post
A gameplay vid would probably help out...
Bradley Cummings over at BoardGameGeek just today posted a video review of this game: [url]http://www.boardgamegeek.com/blogpost/15013/ipad-review-sixis[/url]

Hope that it's helpful!
Reply With Quote
  #10  
Old 11-27-2012, 10:10 PM
hellokitt hellokitt is offline
Banned
iPad (3rd Gen), iOS 5.x
 
Join Date: Jul 2012
Posts: 102
Default

Love this game!
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent