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#1
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Hi everyone,
Phasic Labs has a new puzzler out! I've aleady posted about in the iPhone forum (here), so sorry for the double post, but it's a universal app, so it also belongs in this forum! Guide The Light is a level-based puzzler - check out the App Store link below for more info. These are the reviews we have so far : GameTrailers.com - App of the Day Modojo.com - 4.5/5 - Game of the Week 148Apps.com - 4/5 The App Store comments have also been positive too. Please let me know what you think of Guide The Light, and any features you might want see in future updates! Low bandwidth Version | Pop Up |
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#2
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very hard game and creative ! I recommended
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#3
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Thanks Awertos - Glad you are enjoying it!
Apple have just featured Guide The Light as New And Noteworthy, in the Games section of the UK App Store, which was a nice surprise! |
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#4
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I am 10 levels in and I am enjoying this. So far, things are fairly simple, but a number of new twists are being gradually introduced. I appreciate the polish here. For example, after you solve a puzzle you can enjoy your seeing your solution before you move on.
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#5
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Looked like a nice game, so i bought it. Waste of money. Does not work on my ipad and not working on my ipod touch. Hope this will be fixed soon.
Last edited by Metalic; 12-03-2012 at 08:36 AM.. |
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#6
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Hi Metallic,
I'm sorry to hear that. We have new build in the review queue with Apple that fixes a startup crash that a couple of people reported, so hopefully it's the same problem. I'm hoping it will be reviewed within 3-4 days from now. |
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#7
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I am far enough into this now to give it a solid 5 stars. It has both excellent production values and great level design. I am already looking forward to the next Phasic Labs game.
Edit: I love level 23. Very cool solution! Last edited by slewis7; 12-03-2012 at 10:03 PM.. |
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#8
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Quote:
...and thanks so much for the 5 stars, very generous! |
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#9
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Level 24 is interesting as well. This was the first level that required me to pull out paper and pencil so I could work out all the moves to be fast enough before the spikes got me.
I understand the levels with timer elements add variety, but I much prefer the pure puzzle levels. Last edited by slewis7; 12-04-2012 at 08:03 AM.. |
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#10
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Hah, that's brilliantly old-school thinking. Pen and paper - absolutely brilliant. You should upload some pics, we'd love to see that!
Seriously, that's brilliant fun. Might start a whole competition based on it! |
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