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App description: Fantasy miniature wargaming for the iPad.

Sorcerer Kings allows you to command fantasy armies on the battlefield against AI and human opponents through pass-and-play.

Choose your armies: select champions, wizards, infantry, cavalry, monsters and war machines. Add magical items, upgrades, custom colors and personalized names to make your army unique.

Features include:
- Unique wheeled movement of formed units
- Wide array of spells
- Over 60 unique units, heroes and monsters
- Beautiful fantasy artwork
- Pass and play or AI opponents
- Detailed combat system including morale and discipline
- Unique unit upgrades
- Additional armies available as in-app purchase

Sorcerer Kings brings the table top experience to a digital format as only a multi-touch device can!
12-03-2012, 06:42 AM
#2
Joined: Oct 2008
Location: Italy
Posts: 2,531
I wish it had GC async mp...I would have got it in a heartbeat.

12-03-2012, 11:21 PM
#3
Love the idea, just needs a bit of polish. Needs an undo, if you accidentally hit the wrong order, you're stuck. End of AI's turn could be clearer. Better tutorial, more in depth rules on failed charges and such.
12-03-2012, 11:46 PM
#4
Love the idea, just needs a bit of polish. Needs an undo, if you accidentally hit the wrong order, you're stuck. End of AI's turn could be clearer. Better tutorial, more in depth rules on failed charges and such.
12-04-2012, 04:51 AM
#5
I so want to love this game - a nice miniature like wargame on the iPad. Graphics are nice, but there are some real problems. The control scheme is very poor. Tapping on a unit brings up a list of commands in ios menu format. it is jarring and and non-touch screen friendly system. Why hold on a unit and swipe in the direction to move then release, or have icons that appear on the unit to select actions, tap on your unit then tap on the enemy and icons show charge, shoot etc ... Plus no sound, not even a click to show you have selected a unit? It is also not clear what the terrain does.

I am sorry to say but at the moment this looks like it is a beta, a promising beta, but unfinished.

I really hope this is updated and the control scheme is overhauled. With those changes this could be a great game.

Last edited by Mystical knave; 12-04-2012 at 04:53 AM. Reason: Typo fixes
01-03-2013, 08:20 PM
#6
Joined: Dec 2012
Posts: 2,358
Anyone tried Sorcerer Kings after the latest update? Better or still not good?
01-04-2013, 08:47 PM
#7
Has the game been updated?
01-04-2013, 09:32 PM
#8
Joined: Aug 2011
Location: Chicago, IL
Posts: 457
Since no one responded I'll redownload it and let you know.

GAMECENTER ID: Cali9ula
Hearthstone Caligula#1384
Games: Ascension, Battle of the Bulge, Drive on Moscow, Frozen Synapse, Titan HD, La Havre, NS Hex, Puerto Rico HD, BA & Panzer Corps
01-05-2013, 03:20 AM
#9
Joined: Aug 2011
Location: Chicago, IL
Posts: 457
I've got to make this short as I'm at work. I don't see how to use the undo function at all. Any improvements made are not readily apparent. I too really want to like this game but as the game is now I can't recommend it. With a lot of work by the dev this can be a really good game. But the fact is, there is tons of work to be done before the game will be fun.

GAMECENTER ID: Cali9ula
Hearthstone Caligula#1384
Games: Ascension, Battle of the Bulge, Drive on Moscow, Frozen Synapse, Titan HD, La Havre, NS Hex, Puerto Rico HD, BA & Panzer Corps
01-06-2013, 01:40 AM
#10
Joined: Sep 2010
Location: World, now Belgium
Posts: 3,031
Quote:
Originally Posted by CoreyB View Post
I've got to make this short as I'm at work. I don't see how to use the undo function at all. Any improvements made are not readily apparent. I too really want to like this game but as the game is now I can't recommend it. With a lot of work by the dev this can be a really good game. But the fact is, there is tons of work to be done before the game will be fun.
Thanks I will avoid it then, in fact I take it off my wish list as well

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On GC I am FPEX