• Publisher: Magic Cube
  • Genre: Strategy
  • Device: Universal
  • Size: 30.4 MB
  • Version: 1.01
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: Make and manage your own troop.
Hire a mercenary and go onto the battlefield,
And take the honor of victory.

This new Army wars series will give you the new experience
of the modern reinterpretation of classic SRPG genre.

- The evolution of classic SRPG genre
- Changed unique play style
- Suitable touch control
- Supports TURN FIGHT REQUEST SYSTEM in multiplayer mode
- Supports Four languages
- 6 types of playable commanders
- 6 types of mercenary
- More than 40 types of guns
- 10 types of bombs
- Various unique items
- Various enemies
- 30 diverse campaign stages.
- A Daily "Today's Mission"
- A huge number of "Sub mission"
- Outstanding Retro Artwork
- Fantastic soundFX and BGM
- Numerous unique ingame missions
- Supports Leaderboards and Achievements via the Game Center
12-07-2012, 10:16 AM
#2
Picked this one up as soon as I saw it, Magic Cube has some GREAT games, and always shows fantastic support - so far, I'm LOVING it. There's loads of equip items for each main and backing character, different classes... And some great turn based gameplay. I haven't had a chance to check out MP yet, but I'm definitely looking forward to it.

12-07-2012, 10:20 AM
#3
What do you mean fine tuning with the IAP? I've Been earning some MASSIVE coins in each stage... I've gone through maybe 7 or 8 stages and have outfitted all of my characters with better equipment...

To be honest, I didn't even know there were IAPs in the game...
12-07-2012, 12:21 PM
#4
Joined: Sep 2009
Location: Sweden
Posts: 2,800
Is TURN FIGHT REQUEST SYSTEM a cumbersome way of saying that there is asynchronous multiplayer? If not... is there asynchronous multiplayer?

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
12-07-2012, 12:33 PM
#5
Quote:
Originally Posted by Ayjona View Post
Is TURN FIGHT REQUEST SYSTEM a cumbersome way of saying that there is asynchronous multiplayer? If not... is there asynchronous multiplayer?
I've been trying to find output it's been impossible to find a multiplayer game. Dunno how many people have actually picked this one up yet, but I'm guessing it's not many...

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download & PlatEAU
12-07-2012, 12:37 PM
#6
The longest I've had to wait is 5 minutes... And I've never had more than one of my characters die at a time... (for anyone wondering,,, you have 3 main commanders to choose from, and when one dies, you can pick another one and use them until the 5 minute revive period is up)

You're also able to heal your characters for a pretty low amount of coinage (not bucks)... Usually around 75. When earning between 3 and 5 thousand coins per stage, I really don't see that as a big push towards IAP...

:;:CURRENT 'FAVORITES' FOLDER:;:
Dragon Hills, Devious Dungeon 2, Attack The Light, Incoboto
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;: Autechre, Download & PlatEAU
12-08-2012, 11:09 PM
#8
This looks quite good, well not a big fan of aesthetics but mechanics look good judging by video. Anyone else picked this up and have positive feedback?
12-11-2012, 04:54 AM
#9
Nice Icon!
08-24-2014, 11:57 AM
#10
This looks like a pretty damn good strategy title...