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Dungeon Plunder - Old-school Isometric Dungeon Crawling RPG

12-10-2012, 07:16 PM
#1
Joined: Dec 2012
Location: Drummondville, Qc, Canada
Posts: 438
Dungeon Plunder - Old-school Isometric Dungeon Crawling RPG



Dungeon Plunder is a roguelike dungeon-crawler with an isometric view.

Update: The game will be released on March 6!



So excited to have finally finished my first game ever.. Here's a rundown of the main features:



** Full randomization of overland and underground maps **

Every game offers a different environment with a beautiful and diverse scenery, 90+ different monsters and bosses to defeat, ensuring several hours of replayability. Everything is rendered in classic yet crisp looking isometric style graphics.



** A fun and engaging combat system **

Gone are the days of mindless tap tap until the mob dies with Dungeon Plunder. Combats are based on a pseudo-slots machine designed from the grounds up to be easily played on a mobile device: both your thumbs will quickly select symbols defining your battle moves for that round followed by a respin phase.

There's also a cooldowns management aspect: burn them too early or hold on them for too long may cost your life.

** 3 character classes with distinct abilities and playing styles **

At launch the Warrior, Mage and Rogue will be available to play with more to come. Each of them is different enough to play through the game several times.



** Skill points distribution on level up and many equipment slots to manage **

I like RPGs with lots of equipment slots and skills customization so I shaped up Dungeon Plunder to be that way: every time you level up you will have 5 points to distribute among several different skills improving various aspect of your fighting abilities and your character has 11 equipment slots to upgrade



** An extensive legacy system **

Roguelikes are typically merciless when you die. Dungeon Plunder is no exception but there's a twist: you will leave an inheritance to your next character such as gold, some of your old magical items and life scrolls that can heal you mid-fight.

You may even unlock higher starting levels for future characters of your class and earn the ability to scribe legacy runes: mysterious stones that provide buffs shared among all your future characters.

** Full game center integration **

40 achievements and 8 leader boards should keep you busy for a while with more to come in future updates.

** 8 Orchestral music tracks **

High quality music suited to your surroundings will accompany your travel enhancing your game playing experience. The album will also be available for download on iTunes.



** Save the world! **

Ultimately you will confront an evil archmage conjuring an ice age: the environment will be covered progressively in ice and snow as you travel the perilous lands.

** Universal game and widescreen support **

Dungeon Plunder is a universal game with full support of the widescreen iPhone5 and iPod Touch 5th generation.

** Launch promo for a limited time **

As an early adopter your copy will be tagged as an Heroic Edition and you will be rewarded with an intermediate legacy rune of your choice providing a bonus to all your characters right as you start! Choose wisely!

I will update with the release date as soon as it's been determined.

Dungeon Plunder: an iOS Roguelike - Play for free now! Follow the updates on Twitter and on Facebook.
TA Forum Thread? Right here. Soundtrack is on iTunes

Last edited by DungeonPlunder; 03-01-2013 at 02:35 PM. Reason: Trailer is up
12-10-2012, 08:47 PM
#2
Joined: Dec 2010
Location: Houston, TX
Posts: 9,426
Applied. Thank you in advance for any consideration. This game looks amazing despite alpha status, which I would be glad to endure. Bring it on, I hope i get in.

Edit: How are people not swarming over this? Also followed on twitter.

Last edited by undeadcow; 12-10-2012 at 09:20 PM.

12-10-2012, 11:05 PM
#3
Joined: Jul 2012
Posts: 1,162
This looks great! I'm going to apply right now.
12-11-2012, 11:00 AM
#4
Joined: Dec 2010
Location: Houston, TX
Posts: 9,426
For what it's worth the correspondance from developer got sent to my Yahoo spam folder(?) but I got accepted! If you applied be sure to check your filters.
12-12-2012, 05:30 PM
#5
Joined: Oct 2011
Location: Sweden
Posts: 174
Sent. Im a sucker for "retro" RPG's. Also reminds me abit about the Eschalon:Book, games. Which i loved.

GC - Eldyth
12-12-2012, 08:05 PM
#6
Joined: Jan 2012
Location: Philippines
Posts: 19,889
Looks great! Cant wait to play it on release! Wont apply for beta anymore since the dev wanted a small circle, but this game looks too interesting!
12-28-2012, 07:26 PM
#7
Joined: Dec 2012
Location: Drummondville, Qc, Canada
Posts: 438
Hello,

First of all I want to thank everyone who joined and provided feedback through the alpha tests. Lots of quality insights were provided. Here's some updates on the game's development since the first post.



- The game's campaign is now 75% done (up to level 15).
- There's now a levelup system with points distribution.
- I added a hardcore perma-death mode with a gamecenter leaderboard.
- Gamecenter achievements.
- Several new class skills and combat tweaks were introduced.

There's quite a bit still to do but it's progressing at a steady pace. I also decided to include a random map generator in the game to insure maximum replayability and provide a good bang for the buck at release.

Dungeon Plunder: an iOS Roguelike - Play for free now! Follow the updates on Twitter and on Facebook.
TA Forum Thread? Right here. Soundtrack is on iTunes
12-28-2012, 08:04 PM
#8
Joined: Dec 2010
Location: Houston, TX
Posts: 9,426
From beta testing I can say Dungeon Plunder will be a quality title to keep an eye on.
12-29-2012, 01:49 PM
#9
Joined: Jan 2012
Location: Philippines
Posts: 19,889
Quote:
Originally Posted by undeadcow View Post
From beta testing I can say Dungeon Plunder will be a quality title to keep an eye on.
Niiiiiiiice... Cant wait for this!

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-05-2013, 09:18 PM
#10
Joined: Dec 2012
Location: Drummondville, Qc, Canada
Posts: 438
Thanks for the good words about the game guys! That's the kind of things that help me to keep going.

Little update for those who follow the thread: Just sent a new version for testing with the following new features:
  • I spiced up the combat system and added tutorial elements to it. I will show screenshots and/or video of it when closer to release.
  • There is now 5 new equipment slots for upgrade (amulets, rings, etc.) bringing it to a total of 11 slots to manage. They can be found rarely in chests.
  • Implemented new class skills and made them available at a lower level.
  • Life scrolls will drop in high quality chests and in boss's loot stash. They can restore life mid fight. They are a rare and very precious resource and their management is key to survival in hardcore mode.
  • Improved class balance and made some adjustments on the campaign map.

Next up: Complete the final 5 levels, the outdoor and dungeon random map generators and of course more balancing. Stay tuned!

Dungeon Plunder: an iOS Roguelike - Play for free now! Follow the updates on Twitter and on Facebook.
TA Forum Thread? Right here. Soundtrack is on iTunes