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  #1  
Old 01-17-2013, 08:33 AM
baptiste baptiste is offline
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Default 800 players a day, what the best solution to monetize my game.

Hi everyone,

My free game has around 800 players a day, and i'm asking to me what is the best solution to monetize it? waht solution are you using (chartboost, iads, etc)? And how much can i expect?
thanks for your feedback.
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  #2  
Old 01-17-2013, 09:17 AM
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ThreeCubes ThreeCubes is offline
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Quote:
Originally Posted by baptiste View Post
Hi everyone,

My free game has around 800 players a day, and i'm asking to me what is the best solution to monetize it? waht solution are you using (chartboost, iads, etc)? And how much can i expect?
thanks for your feedback.
it would help to know what your game is????
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  #3  
Old 01-17-2013, 09:27 AM
baptiste baptiste is offline
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sorry for my bad formulation. My game is not yet released, I meant: "if the game gets around 800 players per day, what would be the best method?"

what would be your advice?
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  #4  
Old 01-17-2013, 09:39 AM
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R3v R3v is offline
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800 DAU is nothing. Spend your energy on making a better game with higher DAU.
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  #5  
Old 01-17-2013, 09:41 AM
baptiste baptiste is offline
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thanks for your answer.
So, what's the DAU needed to monetize a game with solutions like chartboost or iads, or anything else?

Thanks
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  #6  
Old 01-17-2013, 10:40 AM
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BravadoWaffle BravadoWaffle is offline
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Tens of thousands - Hundreds of thousands - Millions.

Think in those terms rather than hundreds.

Those ad packages don't even register hundreds, they measure by the thousand which is called "eCPM"
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Old 01-17-2013, 11:29 AM
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ThreeCubes ThreeCubes is offline
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I think you would get about a dollar a day with those figures of 800 players. assuming your game is good!
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