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  #1  
Old 01-23-2013, 12:10 AM
fxoasis fxoasis is offline
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Default Low Cost Music for games?

Hi All,

I have been getting music for my simple games at AudioJungle and would like to know where others are getting their music. Trying to look for an alternative.

Thanks!
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  #2  
Old 01-23-2013, 12:36 AM
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chenpo chenpo is offline
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Check out Melody Loops:

http://www.melodyloops.com/

I was pretty happy with what they offer, and the pricing and licensing terms are very reasonable. All the music from my latest title was from there.
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  #3  
Old 01-23-2013, 12:45 AM
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J. A. Whye J. A. Whye is offline
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See this site: free if you credit him or $10 no credit. And the stuff is good.

http://www.danosongs.com

Jay
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Old 01-23-2013, 12:37 PM
fxoasis fxoasis is offline
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Thanks guys. I'll check them out
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Old 01-24-2013, 09:07 AM
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djskinner djskinner is offline
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We actually got ours done for free by contacting Music Technology departments at local universities asking for students who would be interested in producing game sounds for a game to be published on the app store. The response was phenomenal and the results impressive. I frequently get complemented on the game sounds.

Take a look at our thread here for more info: http://forums.toucharcade.com/showthread.php?t=171794

It's worth a shot. By doing this we didn't just get customised quality game sounds done for free but we also have continued our relationship with that students and will be using him again for any future sounds we need developing. Lucky for him he'll be getting paid from now on!
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Old 01-24-2013, 10:05 PM
markleung markleung is offline
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I use Premiumbeats.com. I always buy tracks that has loopable sections in them, then I'd just cut them into two parts. Part A being the non-looping intro that lasts 5-30 secs and Part B being the main loop that lasts up to 2 mins.
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Old 01-25-2013, 04:13 AM
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Hercule Hercule is offline
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Quote:
Originally Posted by markleung View Post
I use Premiumbeats.com. I always buy tracks that has loopable sections in them, then I'd just cut them into two parts. Part A being the non-looping intro that lasts 5-30 secs and Part B being the main loop that lasts up to 2 mins.
That's up to 250$ a track (for a commercial app) ? (still cheaper than custom made)
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Old 01-25-2013, 04:44 AM
markleung markleung is offline
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Quote:
Originally Posted by Hercule View Post
That's up to 250$ a track (for a commercial app) ? (still cheaper than custom made)
It's been $30 with me.
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Old 01-26-2013, 01:36 AM
fxoasis fxoasis is offline
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Quote:
Originally Posted by djskinner View Post
We actually got ours done for free by contacting Music Technology departments at local universities asking for students who would be interested in producing game sounds for a game to be published on the app store. The response was phenomenal and the results impressive. I frequently get complemented on the game sounds.

Take a look at our thread here for more info: [url]http://forums.toucharcade.com/showthread.php?t=171794[/url]

It's worth a shot. By doing this we didn't just get customised quality game sounds done for free but we also have continued our relationship with that students and will be using him again for any future sounds we need developing. Lucky for him he'll be getting paid from now on!

Thats an awesome write up of your game production experience. Really appreciate all the details. Thanks!
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  #10  
Old 01-26-2013, 02:24 AM
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Hercule Hercule is offline
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Quote:
Originally Posted by markleung View Post
It's been $30 with me.
30$ it's for a Free app with no ads and no in-ap purchases (see the licence). So an app you can't make money with it.
If you make any money with your app, you can get some troubles.

If you do a Full free app why not.
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