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App description: UPDATED WITH BUG FIXES!

Dungeon Lore is a unique turn based role playing game for iOS (iPad). Enjoy dark gritty dungeons at your own pace. Search for loot and disable dangerous traps along the way. Fight various monsters in this quest based fantasy game.

Dungeon Lore features:

Turn Based Tactical RPG (non-grid based)
Complete camera freedom! Rotate and zoom in all directions!
Unique Looting System featuring almost 350 different objects
90 Achievements in total!
Hand crafted beautiful dangerous dungeons and hunting grounds.
Quest based gameplay
Combat system featuring Melee, Ranged and Magic attacks
High replay value due to monsters getting stronger when player levels up and random loot.
Atmospheric soundtrack and sound fx composed exclusively for the game
Hunting grounds to train and gain gold
Hours of challenging gameplay
Class-free dungeon exploration
Search for traps and disable them using your skills!
Raise character statistics to your needs and game style.
Character creation process which allows to set stats and skills
Magic system with 4 Elementals fighting at your side
Incredible atmospheric and highly detailed dungeons
Progress at your own pace. Stress free.
Use Magic potions, rings and ear-rings to enhance your hero!

Echoseven's comments:

01-23-2013, 06:39 AM
Joined: Nov 2009
Location: Germany
Posts: 6,491
This really asks for an iPhone port!

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.

01-23-2013, 07:00 AM
Joined: Sep 2012
Posts: 2,673
Bought, looks good
01-23-2013, 07:53 AM
Joined: Dec 2010
Location: Houston, TX
Posts: 9,493
Originally Posted by Vovin View Post
This really asks for an iPhone port!
I agree; fingers crossed for a iPhone/iPod/Universal build.
01-23-2013, 08:26 AM
Joined: Jul 2010
Location: Copenhagen, Denmark
Posts: 1,459
This looks interesting.
I'm curious by one thing though.

In the description:
" Use Magic potions, rings and ear-rings to enhance your hero!"

What about armor, shields, helmet, magic necklaces etc.
I hope that kind of stuff is implemented too.

"To stop the flow of music would be like the stopping of time itself, incredible and inconceivable."
Aaron Copland
01-23-2013, 08:31 AM
Joined: Dec 2011
Location: Philadelphia
Posts: 98
Anyone have thoughts on this? I'm never one to turn down a good dungeon crawler.
01-23-2013, 09:39 AM
Joined: Dec 2010
Location: Houston, TX
Posts: 9,493
For what it's worth this is the developer's comments about iPod/iPhone/Universal build from the upcoming thread.

Originally Posted by Tavy3DA View Post
The GUI and game elements aren't designed for such a small device. So the answer is, not right now, but this is something we are considering for the future...
01-23-2013, 10:32 AM
Joined: Dec 2012
Posts: 2,391

Really love the file sizes:

97MB download.
167MB installed.

If the gameplay is good, then this will be installed on my iPad for a long time...
01-23-2013, 12:08 PM
Joined: Dec 2010
Posts: 1,922
Buying tonight! Looks like a game tats right up my alley!