We wanted to start with some really fun gameplay mechanics and introduce new game modes and challenges in subsequent updates. The first version is basically an endless runner, but you can get checkpoints so you don't have to start from the beginning every time.
Some update ideas we have:
Obstacle courses
Equipment upgrades
Navigation instruments
Different worlds with varying environmental conditions
Tricks (use gestures to do cool flips and stuff)
New characters with different skills and attributes
We got lots of ideas, and we'd love your feedback once the game goes live and you get to play it. Stay tuned!
Looks quite interesting! I see a little Hook Champ/Rope N' Fly inspiration in the gameplay video. I like how you can tap exactly where you want the rope to attach.