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  #1  
Old 02-22-2013, 03:29 PM
CzarCastic CzarCastic is offline
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Default Zulus on the Ramparts (by Victory Point Games)-iPad Only


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  #2  
Old 02-22-2013, 03:30 PM
CzarCastic CzarCastic is offline
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Anybody play this yet? It's by the same developer as Levee en Masse, which was a decent strategy board game. This one seems to have the same look and feel. Would love to know how it plays.
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  #3  
Old 02-22-2013, 03:34 PM
thevagrant thevagrant is offline
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Quote:
Originally Posted by CzarCastic View Post
Anybody play this yet? It's by the same developer as Levee en Masse, which was a decent strategy board game. This one seems to have the same look and feel. Would love to know how it plays.
Here is a pretty good overview of the gameolay and rules from joel eddy:

http://m.youtube.com/watch?feature=g...&v=-LwX2gZ-kOE
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  #4  
Old 02-22-2013, 04:49 PM
Felonious Tub Felonious Tub is offline
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I watched the video, it's not a very good video review, he doesn't go into many details. The game does look pret nice though. I'm thinking about taking the plunge on this one.
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  #5  
Old 02-22-2013, 06:29 PM
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sizzlakalonji sizzlakalonji is offline
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I'm sure I'll pick this up eventually. When I do I'll leave impressions, but it may be a bit.
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  #6  
Old 02-22-2013, 06:58 PM
Misguided Misguided is offline
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This is a solo game? Looks neat.

Last edited by Misguided; 02-22-2013 at 07:06 PM..
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  #7  
Old 02-22-2013, 10:21 PM
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LordGek LordGek is online now
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It's pretty cool, a lot more depth than Levee en Masse, IMHO, with many different events and versatile commanders that can be used in multiple ways.

The instructions were decent but I loved how, as an example, the game went into great depth in explaining how building fires start and can be put out, but nowhere explained what the gameplay effect of a building being on fire is.

I then found reading the rules of the physical game, they make it so you can only fight off baddies at the closest range in their respective column. At the same time there actually are a couple of advantages to your buildings being on fire. If the zulus are currently in the space on fire you have a better chance they'll retreat in volleys and the light given off negates the usual night time fight penalties.
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Old 02-22-2013, 11:10 PM
drloony drloony is offline
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Looks like a goodie, would like to get my hands on a physical copy of this game. Solitaire boardgames are very difficult to design but this looks cool, can't wait to play
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  #9  
Old 02-23-2013, 03:09 AM
iPadisGreat iPadisGreat is offline
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Quote:
Originally Posted by thevagrant View Post
Here is a pretty good overview of the gameolay and rules from joel eddy:

http://m.youtube.com/watch?feature=g...&v=-LwX2gZ-kOE
Great video. Subscribed.

Downloading...
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  #10  
Old 02-23-2013, 04:32 AM
MonkeyChunks MonkeyChunks is offline
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Speaking of Zulu and games, there is a game from 80s on ZX Spectrum and likely on Commodore 64 titled Zulu and which had a cassette art from the film Zulu. It was actually a very good turn based strategy game for 48k memory aystem. You'd see a village from top down view with huts, or trees, and maybe rocks scattered around. British forces could be formed in rectangular or square formations only this having their mobility limited, but had superior firepower. The Zulu were all individually moving mob of little men who could move around obstacles and swarm the British.
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