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#1
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After months of finetuning, it has finally seen the light of "i".
This is the first non-coding game maker for your iPad. Remember SEUCK on your 8 bit computer? Then you will love this. |
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#2
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Can you make so your games work with iCade?
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#3
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Anyone tried this yet?
Looks promising but I'm not sure i want to risk it without someone's impressions first. |
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#4
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If this is capable of putting together apps that could be released on the app store than why didn't you put out some games made with this? A game of each in the genre as described to show the posibillities would be nice. Untill then i'm not biting.
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#5
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I have not tried this. Its the author behind glbasic, which I also used for my own game. Glbasic supports iCade, and the iCade supports works nicely on other than iOS too. So since I have seen him playing a game using it with iCade controllers on WebOS, then iCade is of course in place with GACK.
Also its took some time to get this one approved, but good luck to Gernot, and nice to see this one to iOS as well :-D. Last edited by Space Fractal; 02-25-2013 at 03:33 PM.. |
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#6
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Ok just picked it up looks fun, pretty basic, I think I'll enjoy it, sprites got stuck on background in the donkey kong game but that's ok, seems to have plenty of options, I don't program and have never made any games before so this might be a good place for ideas and for $6 meh I'd blow that in one hand of poker. Look what I'm prbly saying is its not a scam looks fun kinda janky I'm sure I can make some pornographic sprites to amuse my friends.
Cheers |
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#7
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Quote:
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#8
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Can I make simple RPGs with this ?
Last edited by Aventador; 02-25-2013 at 04:00 PM.. |
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#9
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I wonder what the limits are
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#10
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I've been wondering when something like this would hit iOS in a reasonably robust form. Very interested, and will look forward to more impressions from folks here. If you could save and share and load user-made games and demos, this could develop into quite the creative community.
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