Assassinís Creed IV: Black Flag (by Ubisoft)

02-28-2013, 05:49 AM
#1
Assassinís Creed IV: Black Flag (by Ubisoft)



02-28-2013, 06:06 AM
#2
Joined: Feb 2009
Location: United Kingdom
Posts: 2,485
Wha?! Seriously?

They said their aim was to stop making after Revelations, to give it a break so players didn't get bored of the franchise. Less than a year after came 3, and now already the announcement of the next.

Edit: but here's hoping for a decent iOS tie-in/stand-alone. Not that Utopia crap that they've delayed beyond interest.

If something online is free, you are not the customer - you are the product.

Last edited by lord-sam; 02-28-2013 at 06:14 AM.

02-28-2013, 07:28 AM
#3
Joined: Dec 2008
Location: England
Posts: 737
I'm not really surprised in all honesty, ASCIII sold a rediculous amount of copies so it's only natural that they'll want to capitalise on it. Also, it looks like it'll focus a big more on the naval aspects which were the best parts of ASCIII in my opinion.
02-28-2013, 12:02 PM
#4
Its become a cash cow franchise.
02-28-2013, 12:40 PM
#5
Crap. Ubisoft completely killed this game.

The first one was really original, creative and something refreshing. All the later titles are just money making games based on the same template.

AC sucks.
02-28-2013, 01:00 PM
#6
I have a feeling that this is being made because of the complaints about ships in AC III (they weren't as cool as Ubisoft said they'd be, Sly Cooper 3 had better ship battles, etc.). While it is another entry in the AC series, it may be innovative if they do pursue sailing and pirate stuffs.

As long as AC isn't as milked as Mario, I don't think it's really that big of a deal. I mean, Mario gets at least two releases each year. IIRC, last year saw 5, and this year will see like 6+ Mario related games...
02-28-2013, 02:59 PM
#7
Joined: Aug 2012
Location: A state in a country in a continent in the world
Posts: 950
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Everything seemed a little overkill after ACII. Then ACIII came and sparked my interest again. But then I heard the game had glaring flaws and was RIDDLED with glitches. Now...I'm not so sure about this one. If Ubisoft would actually take their time instead of forcing a yearly game, this one could've really been as great and innovative as it used to be. If they cut out the yearly release crap, of course.
02-28-2013, 03:19 PM
#8
AC3 and AC4 weren't annually developed. They had a team working on AC3 ever since AC2 came out, and apparently a different team has been working on this new one for a few years.

There's like 500 people working on an AC game at any given time, so it's not surprising they come out quickly. I've yet to be disappointed anyway.

the fun ends here

Last edited by The Bat Outta Hell; 02-28-2013 at 03:22 PM.
02-28-2013, 03:28 PM
#9
Joined: Feb 2009
Location: United Kingdom
Posts: 2,485
Quote:
Originally Posted by The Bat Outta Hell View Post
AC3 and AC4 weren't annually developed. They had a team working on AC3 ever since AC2 came out, and apparently a different team has been working on this new one for a few years.

There's like 500 people working on an AC game at any given time, so it's not surprising they come out quickly. I've yet to be disappointed anyway.
Although true, it doesn't make the fact that bringing a title out yearly is overkill any less true!

If something online is free, you are not the customer - you are the product.
02-28-2013, 04:18 PM
#10
Quote:
Originally Posted by lord-sam View Post
Although true, it doesn't make the fact that bringing a title out yearly is overkill any less true!
That's like saying people are getting tired of Call of Duty. I'll be getting this; you'll be getting this (maybe), etc.

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