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  #1  
Old 03-14-2013, 04:14 AM
Martin Gimpl Martin Gimpl is offline
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Default Zip - A Unique Indie Platformer - Coming Soon



Update:
Zip has been released.

New game thread is here:
http://forums.toucharcade.com/showthread.php?t=183135

This "Upcoming" thread is now closed.

----


Hi everyone! I'm one third of an indie dev team for a soon-to-be released iOS game called Zip.

The game tells the story of space cadet Zip and his spaceship Alice who end up in an accident in a remote area of the galaxy. The game is a 2D, free-to-move, 360 platformer with heavy emphasis on space physics. We think it's quite unique in many aspects, from the gameplay mechanics to our low-poly look. We have very simple touch controls without any virtual buttons.

Check out our promotional trailer to get a better idea:


Low bandwidth Version | Pop Up


Our website with screenshots and high-quality trailer video: http://www.zip-game.com

We're targeting a release for later this month.

Last edited by Red1; 03-25-2013 at 12:57 AM..
  #2  
Old 03-15-2013, 06:33 AM
Martin Gimpl Martin Gimpl is offline
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Some screenshots from Zip. These are from the iPhone5. The game is Universal.












Description:

When daring space cadet Zip and his trusty spaceship Alice get hit by a stray asteroid in a remote area of the galaxy, their adventures take an unfortunate turn. Help Zip run, fly, and dodge his way through dangerous sectors in a quest to power his spaceship and return home. But beware, not everything in this asteroid-laden region is what it seems…

AN EPIC SPACE ADVENTURE UNLIKE ANY OTHER
Explore 32 hand-crafted levels filled with grumbling aliens, menacing robots, steaming planets, booming explosions, and much more! With special boss encounters and an unfolding storyline to follow, there’s plenty of excitement in store.

UNIQUE PHYSICS-BASED GAMEPLAY
There’s no up and down in space! Walk around planets with 360 degree freedom, then jump to another one as you advance towards your next checkpoint. With randomized gameplay, you have to keep a constant eye out on incoming dangers — or you’ll be sent flying into outer space. Unless you luck out, and end up landing on another planet…

AN AUDIO-VISUAL EXTRAVAGANZA
With a cool “low-poly” retro look, and a pumping soundtrack to match, the adventure will be a treat to your eyes and ears. Parallax backgrounds, lighting effects, and smooth animations bring the world to life.

SIMPLE CONTROLS
Take full control of Zip without any virtual buttons. Just press-and-hold anywhere on the screen to move in that direction, then tap with two fingers to launch your trusty rocket pack. Zoom out to see what dangers lie ahead, master the effects of gravity, and learn how to deflect off planets.

ACHIEVEMENTS & LEADERBOARDS
With Game Center achievements, you’ll have something extra to work towards. Collect scattered metal pieces to perfect levels and climb the leaderboards. Can you beat your friends’ scores?

100% INDEPENDENT SOFTWARE
Created from pure love by three independent software developers, this game is guaranteed to contain no excess fat, additives, or smurfberries.

SYSTEM REQUIREMENTS
Recommended iPhone models: iPhone 4 • iPhone 4S • iPhone 5
Recommended iPad models: All generations, including iPad mini
Recommended iPod touch models: iPod touch 4th Gen • iPod touch 5th Gen
iOS 4.3 or later required.

Universal application: works on all devices • Retina graphics • Game Center supported

Last edited by Martin Gimpl; 03-15-2013 at 07:18 AM..
  #3  
Old 03-15-2013, 01:13 PM
syntheticvoid syntheticvoid is offline
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Holy crap!!!

Will it support widescreen?
  #4  
Old 03-15-2013, 01:26 PM
copaeci copaeci is offline
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wow, the graphic! i can't resist... it's 100% cooler than 3D, cool retro graphic.... bet this will come on next thursday... safing money from now... an instabuy
  #5  
Old 03-15-2013, 01:57 PM
drelbs drelbs is offline
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Looks great!
  #6  
Old 03-16-2013, 08:27 AM
Martin Gimpl Martin Gimpl is offline
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Quote:
Originally Posted by syntheticvoid View Post
Will it support widescreen?
Yes, we support native resolutions of all current hardware, including iPhone 5 / iPod touch 5 widescreen. The screenshots above are from iPhone 5.

In fact, widescreen on the phone is a great way to play due to our control mechanics.

Expect 60FPS on it, too
  #7  
Old 03-16-2013, 08:28 AM
syntheticvoid syntheticvoid is offline
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Quote:
Originally Posted by Martin Gimpl View Post
Yes, we support native resolutions of all current hardware, including iPhone 5 / iPod touch 5 widescreen. The screenshots above are from iPhone 5.

In fact, widescreen on the phone is a great way to play due to our control mechanics.

Expect 60FPS on it, too
Awesome! Great to hear it. AND 60FPS?!?! Freak'n sweet! =oD
  #8  
Old 03-16-2013, 08:30 AM
Martin Gimpl Martin Gimpl is offline
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Quote:
Originally Posted by copaeci View Post
wow, the graphic! i can't resist... it's 100% cooler than 3D, cool retro graphic.... bet this will come on next thursday... safing money from now... an instabuy
If all goes well, we'll be submitting to Apple on Monday. Should be out in a week or so after that, I'd gather.

The graphics are in fact technically 3D, but the game plays in 2D. Hence, some call this hybrid: "2.5D"
  #9  
Old 03-16-2013, 08:32 AM
Martin Gimpl Martin Gimpl is offline
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Quote:
Originally Posted by syntheticvoid View Post
Awesome! Great to hear it. AND 60FPS?!?! Freak'n sweet! =oD
Yes, 60FPS on the widescreen devices. According to our testing, all A5-class devices get 60FPS. That includes iPad 2 and above, iPad mini, iPhone 4S and above, and the newest iTouch. A4-class devices clock around 45FPS.
  #10  
Old 03-17-2013, 12:43 AM
Blackcat1313 Blackcat1313 is offline
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Aaaaaaand I am SOLD on this. The only other game I can think of which works similarly to this is Sunshine and thats still totally different ballpark. Damn this looks great, nice work.

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