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App description: Gather the Pyracubes into groups. They lock together when they touch, so be careful not to get them stuck. This full version of Pyracubes features 160 levels including the Classic and Tricky sections. Your purchase also helps me to write more games. Thanks : )

Gabrien's comments:


04-01-2013, 10:27 PM
#2
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,032
no iPhone 5 optimization.

04-01-2013, 10:34 PM
#3
Joined: Jan 2009
Posts: 1,760
Looks cool, but all the flashing and motion in the graphics looks really distracting.
04-01-2013, 11:33 PM
#4
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 8,443
Quote:
Originally Posted by saiyukialex View Post
no iPhone 5 optimization.
I'm sure it'll come eventually. I'm not sure which Clockwork Pixels-related thread it was, but it's been mentioned that they're (well, he ) working on updating their engine to support iPhone 5.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
04-02-2013, 02:41 AM
#5
Thanks to Gabrien for posting about the game, great to have the chance to talk about it : )

Quote:
Originally Posted by Misguided View Post
Looks cool, but all the flashing and motion in the graphics looks really distracting.
Ah, maybe I did overdo some of the effects ... but ... there are options to switch them all off on the options screen. I'll add an early tip about switching off the effects in the next update, thanks : )

Quote:
Originally Posted by saiyukialex View Post
no iPhone 5 optimization.
Will start work on it today ... first I need to decide whether stretching the screen is best, or maybe I should add border graphics? It's a problem with all my games, I'm guessing each will want it's own solution.

Quote:
Originally Posted by metalcasket View Post
I'm sure it'll come eventually. I'm not sure which Clockwork Pixels-related thread it was, but it's been mentioned that they're (well, he ) working on updating their engine to support iPhone 5.
Hi Metalcasket : ) It was the Darkside thread (just replied there). Adding 4" support will have the biggest effect on that game as it'll move the controls away from the play area, so that'll be the first game to figure out!

Cheers,
George
04-29-2013, 06:13 PM
#6
Game Impressions

04-30-2013, 08:32 AM
#7
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,330
Hi there just want to say like the game bought the two packs, just waiting now for the widescreen support. Succes with the game.
04-30-2013, 09:42 AM
#8
Joined: Jul 2011
Location: Boston,MA
Posts: 1,097
This looks interesting but Ill wait for Widescreen.

Anticipating:"Death Road to Canada", "Implosion", "Don Paccin","Space Noir", "Zed", "Rex Rocket", "Supermassive", "Sproggiwood", "Arecibo Man", "Gekido", "Trail by Viking, "Crashlands", "Eisenhorn", "The Soul".
04-30-2013, 10:50 AM
#9
Quote:
Originally Posted by Biggavelli View Post
This looks interesting but Ill wait for Widescreen.
Ditto.


"@ColeDaddy - My wallet hates you. That is all."
Drummerboycroy
05-01-2013, 02:51 AM
#10
Quote:
Originally Posted by ROGER-NL View Post
Hi there just want to say like the game bought the two packs, just waiting now for the widescreen support. Succes with the game.
Hi Roger, thanks for your message and for your support! I will look into adding widescreen today and will post here when I've sent the update to Apple : )

Cheers,
George