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iPad: Static Sky

04-20-2013, 05:36 AM
Joined: Apr 2013
Location: Copenhagen
Posts: 13
Static Sky

Hello -- after what seems like a long time just lurking and reading, this is my first post on the Touch Arcade forums. I'm really excited to join this great community, and to do so by opening up a thread where to share information about the game that we're working on and hopefully get some feedback.

We're a three-man team targeting early 2015 for release with a cyberpunk-themed tactical shooter. The game is called Static Sky, and it is still really early in development, but things have been moving quite quickly -- these screenshots are the status of the game after about 3 weeks of development.

I'll try to keep this thread updated when new things are going on and to answer any questions that come up. Anyway -- super excited to be here!

Last edited by framebunker; 08-17-2014 at 09:52 AM. Reason: updated timeline and team size
11-12-2013, 08:38 AM
Joined: Apr 2013
Location: Copenhagen
Posts: 13
It has been awhile, so I thought I should update this thread with some work-in-progress environment screenshots from the first level of the game:

11-12-2013, 09:00 AM
Joined: Jul 2012
Posts: 1,183
Will there by any hacking/decking in this game?
11-12-2013, 09:19 AM
Joined: Apr 2013
Location: Copenhagen
Posts: 13
Definitely - hacking is a prominent gameplay mechanic. You play as the remote operator for your squad and you can have your guys patch you into terminals where you can effectively rewire things in the game.
11-12-2013, 09:22 AM
Wow, this looks amazing! It has come a long way since the prototype screenshots.
11-12-2013, 09:30 AM
Joined: Apr 2013
Location: Copenhagen
Posts: 13
Thanks Candykiller.

Also, since I suspect that more than a few people reading this on Touch Arcade might be game developers: We have been maintaining a development blog with details on our progress at http://framebunker.com
11-12-2013, 10:30 AM
Joined: Mar 2013
Location: USA
Posts: 775
It has that Blade Runner vibe all over it. Can't wait to play this one.
11-12-2013, 11:36 AM
Joined: Feb 2011
Location: Cornwall, UK
Posts: 734
Looks a fair bit like Shadowrun to me. Is it turn based?
11-12-2013, 12:02 PM
@steviebwoy - nope, it's realtime, but with a slo-mo effect you can turn on so you have better time to issue orders (and for general awesome)
11-15-2013, 10:32 AM
Joined: Apr 2013
Location: Copenhagen
Posts: 13
Hi everybody -- sharing a couple more screenshots to finish off the week.