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  #1  
Old 05-01-2013, 11:49 AM
nothingtoplay nothingtoplay is offline
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iPhone 5, iOS 1.x
 
Join Date: May 2013
Posts: 3
Default Games that don't want you to win.

When i wanted to start this thread, my initial intention was to name it "Are there any hardcore games for iOS to play?". But then i thought that "hardcore" is not what i actually meant. I'm just looking for a game that does not want you to win. It pretty simple. Most of current mobile games are casual and/or "pay-to-win" titles. They simulate player's success by giving him stupid achievements/bonuses/congratulations/whatever ("I've got an ACHIEVEMENT for completing the tutorial level, oh yeah, I'm great!". Player feels good about his "accomplishment" and wants to play the game, but did the player actually ACHIEVE anything? NO, he just pressed 5 buttons while he had no other choice), or lowering the difficulty to a point where a red-butt baboon could win^W succeed at this "game" (hello Infinity Blade 2) or balancing the game where time invested in the game is much more valuable than players actual skill or decisions he made. I don't even want to start a discussion on Freemium^W Pay-to-Win type of games, whole purpose and game design of which are built around getting as much money as possible from the player (f**k you^W^W Hello Gameloft!).

So the question is: ARE there still deep games that provide challenge to a player and not to his wallet? Or is it just a lone voice of an old-school gamer that thinks that games should be difficult to be actually fun, as they were before?

p.s. Two questions i want to answer beforehand:
1) Yes, i understand that this is a "market" and casual/freemium games bring MUCH more revenue than their counterparts.
2) No, i can't "just play without buying anything with in-apps", because the reason there are in-apps is that those parts of the game you want to buy something with in-app for are MADE tedious and boring so the players purchase stuff more often. They are not "balanced" game wise.
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  #2  
Old 05-01-2013, 01:19 PM
Blackcat1313 Blackcat1313 is offline
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iPod Touch (5th Gen), iOS 6.x
 
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Heart of zarzar on nightmare mode, 'nough said.
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  #3  
Old 05-01-2013, 01:57 PM
Sheinfell Sheinfell is offline
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iPad 2, iOS 6.x
 
Join Date: May 2012
Location: Europe, CET timezone
Posts: 943
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What exactly are you looking for?
I can mainly comment on RPGs and strategy games.
King of Dragon Pass is the first thing I can think of, going by your post.
For some bloody hard SF realtime strategy, go check out Galactic Conflict and Imperium Galactica 2.
Ravenmark for fantasy strategy, Spellcraft for CCG.
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  #4  
Old 05-01-2013, 02:29 PM
smegly smegly is offline
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iPhone 4S, iOS 7.x
 
Join Date: Mar 2012
Location: NY, NY
Posts: 812
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Quote:
Originally Posted by nothingtoplay View Post
When i wanted to start this thread, my initial intention was to name it "Are there any hardcore games for iOS to play?". But then i thought that "hardcore" is not what i actually meant. I'm just looking for a game that does not want you to win. It pretty simple. Most of current mobile games are casual and/or "pay-to-win" titles. They simulate player's success by giving him stupid achievements/bonuses/congratulations/whatever ("I've got an ACHIEVEMENT for completing the tutorial level, oh yeah, I'm great!". Player feels good about his "accomplishment" and wants to play the game, but did the player actually ACHIEVE anything? NO, he just pressed 5 buttons while he had no other choice), or lowering the difficulty to a point where a red-butt baboon could win^W succeed at this "game" (hello Infinity Blade 2) or balancing the game where time invested in the game is much more valuable than players actual skill or decisions he made. I don't even want to start a discussion on Freemium^W Pay-to-Win type of games, whole purpose and game design of which are built around getting as much money as possible from the player (f**k you^W^W Hello Gameloft!).

So the question is: ARE there still deep games that provide challenge to a player and not to his wallet? Or is it just a lone voice of an old-school gamer that thinks that games should be difficult to be actually fun, as they were before?

p.s. Two questions i want to answer beforehand:
1) Yes, i understand that this is a "market" and casual/freemium games bring MUCH more revenue than their counterparts.
2) No, i can't "just play without buying anything with in-apps", because the reason there are in-apps is that those parts of the game you want to buy something with in-app for are MADE tedious and boring so the players purchase stuff more often. They are not "balanced" game wise.
It's the deep games that want you to win. What's casual? A lot of games that are accessible to all skill levels are impossible to win and can be hard to be a top scorer in. Anybody can beat an RPG though, given the patience.
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  #5  
Old 05-01-2013, 02:48 PM
Exact-Psience Exact-Psience is offline
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iPad Air, iOS 7.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 16,419
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Here are a few of my favorite pure high score games.

Slayin
Fireball SE
Eve of Impact
The Blocks Cometh
Mr. Ninja
Monsters Ate My Condo
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  #6  
Old 05-01-2013, 04:15 PM
nothingtoplay nothingtoplay is offline
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iPhone 5, iOS 1.x
 
Join Date: May 2013
Posts: 3
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Ok, let me clarify a little how do i define "deep and challenging":
...
Dark Souls
Dwarf Fortress
Space Chem
Organ Trail
The Quest
FTL
Teleglitch
...

They all are very different games, each is one of a kind, but they all have one thing in common - they want to see me fail.

p.s. I'm not the guy who follows 20 iOS Gaming blogs to test every release, i'm just looking for hidden gems, and because of what i've seen - 99% is not what i'm looking for.

Last edited by nothingtoplay; 05-01-2013 at 04:29 PM..
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  #7  
Old 05-01-2013, 04:24 PM
Andy C83 Andy C83 is offline
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iPad mini 2, iOS 8.x
 
Join Date: Oct 2010
Location: Over The Rainbow
Posts: 2,657
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Super Hexagon.
Bobbing.
Eek!

You will cry. A lot.
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  #8  
Old 05-01-2013, 04:25 PM
MidianGTX MidianGTX is offline
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iPad (3rd Gen), iOS 7.x
 
Join Date: Jun 2009
Location: London, UK
Posts: 3,765
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Any of the roguelikes, or roguelike-likes. Dungeon Plunder and Brogue are the newest ones to spring to mind, but the latter is iPad-only.

Also 100 Rogues, Sword of Fargoal, Knights of Pen & Paper... all the others...
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  #9  
Old 05-01-2013, 04:31 PM
nothingtoplay nothingtoplay is offline
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iPhone 5, iOS 1.x
 
Join Date: May 2013
Posts: 3
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Quote:
Originally Posted by Andy C83 View Post
Super Hexagon.
Bobbing.
Eek!

You will cry. A lot.
did a little less than 2 minutes on second difficulty of super haxagon and got bored =/ on PC version tho.
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  #10  
Old 05-01-2013, 04:42 PM
saansilt saansilt is offline
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I second Dragon pass. Really tough game.
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