Impossible Road (By Pixel on Toast)

05-02-2013, 07:28 AM
Impossible Road (By Pixel on Toast)

Out next thursday, May 9th.
05-02-2013, 12:07 PM
Pocketgamer had a brief write-up about this. Looks pretty slick, and I'm curious about whether the controls will be tilt, touch, or both.

05-03-2013, 12:52 PM
Wish the ball was a little bit more visible, but it's really neat how you can jump right off the track and land somewhere further down.

Playing: Pocket Mine 2, Terra Battle
Waiting:Last Class Heroes, Chaos Rings 3, Starships
GameCenter: StriveMind
05-03-2013, 01:02 PM
Joined: Jun 2009
Location: London, UK
Posts: 3,766
F-Zero X meets Super Monkey Ball meets Hamsterball. I'm in, but hoping for touch.

゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ
05-06-2013, 07:30 PM
Looks neat
05-07-2013, 05:52 PM
Touch it is. Think Super Hexagon controls.

05-07-2013, 06:36 PM
Originally Posted by PixelsOnToast View Post
Touch it is. Think Super Hexagon controls.

Are there any more obstacles beside hairpin turns, drops, narrrows, etc.? What about jumps or moving parts?