iPad: Pixel Press, Draw your own video game.

05-03-2013, 04:41 PM
#1
Pixel Press, Draw your own video game.

Hey guys, I'm not an active poster here but I did have some time on the forum a few years ago when I published Radial 50.

About 3 months ago I started working on a new app called Pixel Press. The idea behind it is that you can draw your own level design on grid paper, take a picture with your iPhone or iPad, and play it.

I'm launching a Kickstarter on tue of next week, but had some press go out that I think does a good job of capturing the vision of the product. Let me know what you guys think, looking for feedback from this community more than any other.

http://www.theverge.com/2013/5/3/429...-by-drawing-it

Also website at pixelpressgame.com

- Robin

Radial 50 - A new spin on the brick-breaker classic - Radial 50YouTube Channel

Last edited by robinrath; 05-03-2013 at 04:42 PM. Reason: botched URL placement
05-03-2013, 05:17 PM
#2
Sounds like a really great idea Robin. I think could be one of those that shatters our past ways of thinking?? Maybe another option is some type of augmented reality, either for confirmation of what you are about to take picture of, or as additional options for the level?

05-04-2013, 09:24 AM
#3
Joined: Jun 2009
Location: London, UK
Posts: 3,766
Very nice indeed. We've had a few apps that allow you to photograph drawings to use as in-game sprites such as spaceships in SHMUPs and so on, but I can't recall anything that actually converts a drawing into game assets, and nothing on this scale.

I'll be interested to know just how far you can take it; how big the levels can be, if there's any mechanic to link stages together and of course, how well the game actually controls. Right now it seems to be quite simple, Mario-like gameplay but I like the ideas for possible future additions. The sketch on the article reminds me of Castlevania, and if it manages to get anywhere near being as fun as that, it's a definite winner in my book. I'd love to have the ability to create stages on a vertical level as those games do.

Early days, but this looks like a Kickstarter campaign I could invest in.

Last edited by MidianGTX; 05-04-2013 at 09:28 AM.
05-04-2013, 09:49 AM
#4
Great Idea and something we've been thinking of, will come down to how difficult it would be to process that in real time.

Radial 50 - A new spin on the brick-breaker classic - Radial 50YouTube Channel
05-04-2013, 09:50 AM
#5
Thanks for the feedback Midian - we're live on Tuesday would love to have your support. Yes, there is a lot of long term possibility here, one step at a time but taking notes!
05-07-2013, 12:58 PM
#6
Looks great.. Iv shared it on G+/Fb.. I will def back it when I get money.
05-07-2013, 09:21 PM
#7
Live on Kickstarter!

Hey guys, we're live on Kickstarter now.

http://www.kickstarter.com/projects/...-game?ref=live

Radial 50 - A new spin on the brick-breaker classic - Radial 50YouTube Channel
05-20-2013, 05:21 PM
#8
Android Announcement and AMA on Reddit

Hey guys, today we announced a major update to the campaign by brining in the Android stretch goals, we're discussing it over on Reddit at

http://www.reddit.com/r/Android/comm...nyone_to_make/

Radial 50 - A new spin on the brick-breaker classic - Radial 50YouTube Channel
05-21-2013, 06:04 AM
#9
Just backed it. Looking forward to this Iv always wanted to try make games but I could never get into learning programming.

Math's really not my strong suit.
05-21-2013, 08:09 PM
#10
Joined: Jan 2011
Location: Northeastern California
Posts: 381
Awesome idea, backed it.